Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,607 Active2,934 Wipes · 3 h91 48 h

Station XX-15398 · no signal

ViPeR's Test Server 2026

Offline 45.90.84.28:28015 checked 39d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,398
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15398 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
169/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
108/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
16/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
16/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
21/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ViPeR's Test Server 2026?

A procedural map runs on ViPeR's Test Server 2026, generated by the game.

Which settings and rules apply on ViPeR's Test Server 2026?

You will find no gather rate in the name of ViPeR's Test Server 2026. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on ViPeR's Test Server 2026 right now?

A reading taken now finds ViPeR's Test Server 2026 offline; the most recent activity was 39 days 17 hours ago.

How does ViPeR's Test Server 2026 rank against other Rust servers?

Over the last seven days, ViPeR's Test Server 2026 recorded enough player hours to reach #15,398 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does ViPeR's Test Server 2026 stay online?

ViPeR's Test Server 2026 is down at the moment; the last recorded contact was 39 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does ViPeR's Test Server 2026 run from?

Nothing about a region comes from ViPeR's Test Server 2026. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.90.84.28:28015.

What build of Rust does ViPeR's Test Server 2026 use?

On Windows, ViPeR's Test Server 2026 runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does ViPeR's Test Server 2026 wipe, and on which days?

The rhythm of ViPeR's Test Server 2026 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 39 days 21 hours is how long the current world has been running.

Tags

What do the server tags on ViPeR's Test Server 2026 mean?

Tags published by ViPeR's Test Server 2026 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ViPeR's Test Server 2026 appear?

The Rust Server Trends lists that take in ViPeR's Test Server 2026 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto ViPeR's Test Server 2026?

To join, enter client.connect 45.90.84.28:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.