Station XX-12758 · no signal
Rust Full Map Test Server
Offline 45.78.53.59:28025 checked 6h ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,758
- top 57%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Full Map Test Server?
The map on Rust Full Map Test Server is procedural, produced by the game.
Which settings and rules apply on Rust Full Map Test Server?
No gather rate appears in the name of Rust Full Map Test Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Rust Full Map Test Server?
A reading taken now finds Rust Full Map Test Server offline; the most recent activity was 6 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 1 players.
How does Rust Full Map Test Server rank against other Rust servers?
On player hours for the past week, Rust Full Map Test Server sits at #12,758, which puts it inside the top 57% of every ranked server.
Server facts
How reliably does Rust Full Map Test Server stay online?
No contact with Rust Full Map Test Server right now, and the last recorded contact was 6 hours ago. On 28 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rust Full Map Test Server run from?
Nothing about a region comes from Rust Full Map Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 45.78.53.59:28025 is the address it uses.
Which Rust version is Rust Full Map Test Server running?
On Windows, Rust Full Map Test Server runs Rust network protocol 2635 and build 169494. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Rust Full Map Test Server run its wipes?
On record so far are too few of Rust Full Map Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 5 hours.
Lists and tags
What do the server tags on Rust Full Map Test Server mean?
Tags published by Rust Full Map Test Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs169494 (Build): Game build: 169494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Full Map Test Server appear?
These Rust Server Trends lists include Rust Full Map Test Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto Rust Full Map Test Server?
Enter client.connect 45.78.53.59:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.