Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players32,604 Active2,794 Wipes · 3 h75 48 h

Station XX-16921 · no signal

Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins

Offline 45.77.53.48:28015 checked 30d ago

quad vanillaoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,921
top 71%
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16921 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers, and #662 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 127 on average
51/ 250
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe SA · quad · weekly · 113 on average
222/ 270
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 83 on average
48/ 350
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 55 on average
34/ 200
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 44 on average
0/ 165
Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 30 on average
16/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins?

Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins runs a procedural map of size 3,500 with seed 2022, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins?

The name of Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins gives no gather rate. 4 players is the most a group can hold (quad). It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins?

No players are recorded on Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins at this moment; it is offline, and the last sighting was 30 days 4 hours ago.

How does Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins rank against other Rust servers?

The last seven days of player hours place Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins at #16,921, in the top 71% of all ranked servers. It sits at #662 among quad servers.

Server facts

How reliably does Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins stay online?

As recorded now, Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins is not reachable, the last contact having been 30 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins run from?

A region is not published by Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 45.77.53.48:28015.

What build of Rust does Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins use?

Rust network protocol 2633 and build 163207 on Windows is what Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins wipe, and on which days?

The rhythm of Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 48 days 16 hours.

Lists and tags

What do the server tags on Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins mean?

Tags published by Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins appear?

These Rust Server Trends lists include Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: Quad.

Connecting

How do you connect to Polaris | Vanilla | Solo/Duo/Trio/Quad | Active Admins?

Enter client.connect 45.77.53.48:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163207,ts4,^o

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts4
Group limit The team limit is 4.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163207
Build Game build: 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.