Rust Server TrendsSeismic network · station log
Recording Stations11,689 Players52,794 Active3,085 Wipes · 3 h112 48 h

Station XX-15284 · recording

Rust Solo Private

Online 45.70.136.66:28015 checked 12m ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
105d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15284 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 2 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
61/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
101/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
295/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
17/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
374/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
284/ 325
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Solo Private?

The map on Rust Solo Private is procedural, produced by the game.

Which settings and rules apply on Rust Solo Private?

You will find no gather rate in the name of Rust Solo Private. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rust Solo Private right now?

At this moment, Rust Solo Private records 0 players across 2 slots. Averaged across the last seven days, the population was 0 players.

How does Rust Solo Private rank against other Rust servers?

Over the last seven days, Rust Solo Private recorded enough player hours to reach #15,284 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Rust Solo Private stay online?

As recorded now, Rust Solo Private is running. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Rust Solo Private hosted?

Nothing about a region comes from Rust Solo Private. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.70.136.66:28015.

What build of Rust does Rust Solo Private use?

Rust network protocol 2631 and build 157450 on Linux is what Rust Solo Private runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Rust Solo Private run its wipes?

The rhythm of Rust Solo Private cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 105 days 3 hours.

Lists and tags

What do the server tags on Rust Solo Private mean?

Tags published by Rust Solo Private and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): To connect, your game must be on the same protocol, 2631; cs157450 (Build): It runs game build 157450; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Solo Private appear?

These Rust Server Trends lists include Rust Solo Private: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Rust Solo Private?

You can connect by pressing F1 in Rust and typing client.connect 45.70.136.66:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2631,gmrust,cs157450,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2631
Protocol To connect, your game must be on the same protocol, 2631.
cs157450
Build It runs game build 157450.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.