Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,000 Active3,284 Wipes · 3 h140 48 h

Station NA-15409 · recording

Testing Grounds - Vanilla – Enter at Your Own Risk

Online NA 45.45.239.248:28015 checked 11m ago

monthly wipes vanilla
Connect
Players now
0/ 3
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,409
top 69% · #1546 in NA
Last wipe
23h ago
monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 3 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123401:0010:0019:0005:0014:0023:00Wiped Tue 27 Oct, 01:04 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608001:0010:0019:0005:0014:0023:00Wiped Tue 27 Oct, 01:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap
28.1 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 01:04 UTC23h ago – – – – running 0
Mon 28 Sep, 22:03 UTC29d ago M0.0steady 0 – – 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average
188/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 115 on average
166/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 79 on average
113/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 67 on average
60/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 41 on average
44/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 36 on average
30/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Testing Grounds - Vanilla – Enter at Your Own Risk?

Testing Grounds - Vanilla – Enter at Your Own Risk runs a procedural map of size 3,700 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on Testing Grounds - Vanilla – Enter at Your Own Risk?

You will find no gather rate in the name of Testing Grounds - Vanilla – Enter at Your Own Risk. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Testing Grounds - Vanilla – Enter at Your Own Risk?

0 of the 3 slots on Testing Grounds - Vanilla – Enter at Your Own Risk are filled right now. The seven-day average for this server is 0 players.

How does Testing Grounds - Vanilla – Enter at Your Own Risk rank against other Rust servers?

Testing Grounds - Vanilla – Enter at Your Own Risk is #1,546 in North America and #15,409 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server details

How reliably does Testing Grounds - Vanilla – Enter at Your Own Risk stay online?

Testing Grounds - Vanilla – Enter at Your Own Risk is up at the moment. Its reported uptime points to a restart about 22 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Testing Grounds - Vanilla – Enter at Your Own Risk perform under load?

The 48-hour average is 60 server fps; 58 is the lowest observed. At its highest, it carried 81,262 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,830 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Testing Grounds - Vanilla – Enter at Your Own Risk run from?

With its NA tag, Testing Grounds - Vanilla – Enter at Your Own Risk lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.45.239.248:28015.

What build of Rust does Testing Grounds - Vanilla – Enter at Your Own Risk use?

On Linux, Testing Grounds - Vanilla – Enter at Your Own Risk runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Testing Grounds - Vanilla – Enter at Your Own Risk?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Testing Grounds - Vanilla – Enter at Your Own Risk wipe, and on which days?

At the force wipe each month Testing Grounds - Vanilla – Enter at Your Own Risk wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 23 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Testing Grounds - Vanilla – Enter at Your Own Risk mean?

These are the tags Testing Grounds - Vanilla – Enter at Your Own Risk publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Testing Grounds - Vanilla – Enter at Your Own Risk appear?

You will find Testing Grounds - Vanilla – Enter at Your Own Risk on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Join the server

How do you connect to Testing Grounds - Vanilla – Enter at Your Own Risk?

To join, enter client.connect 45.45.239.248:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rustlands.net.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp3
Max players 3 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.