Rust Server TrendsSeismic network · station log
Recording Stations11,795 Players86,398 Active3,928 Wipes · 3 h155 48 h

Station XX-13269 · no signal

Staging

Offline 45.38.15.145:28015 checked 40d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,269
no region published
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average
665/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
480/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average
43/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average
155/ 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
225/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Staging?

The map on Staging is procedural, produced by the game.

Which settings and rules apply on Staging?

The name of Staging gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Staging?

No players are recorded on Staging at this moment; it is offline, and the last sighting was 40 days 9 hours ago.

How does Staging rank against other Rust servers?

Over the last seven days, Staging recorded enough player hours to reach #13,269 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does Staging stay online?

As recorded now, Staging is not reachable, the last contact having been 40 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Staging run from?

A region is not published by Staging. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.38.15.145:28015.

What build of Rust does Staging use?

Rust network protocol 2633 and build 164781 on Windows is what Staging runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Staging run its wipes?

On record so far are too few of Staging's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 47 days 20 hours.

Server tags

What do the server tags on Staging mean?

These are the tags Staging publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164781 (Build): It runs game build 164781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Staging appear?

The Rust Server Trends lists that take in Staging are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Staging?

You can connect by pressing F1 in Rust and typing client.connect 45.38.15.145:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164781
Build It runs game build 164781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.