Station XX-12330 · no signal
MyBigOl'Server
Offline 45.31.122.96:28015 checked 18h ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #12,330
- top 55%
- Last wipe
- 19h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 04:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 04:20 UTC19h ago | – | – | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MyBigOl'Server?
A procedural map runs on MyBigOl'Server, generated by the game.
Which settings and rules apply on MyBigOl'Server?
You will find no gather rate in the name of MyBigOl'Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on MyBigOl'Server?
No players are recorded on MyBigOl'Server at this moment; it is offline, and the last sighting was 18 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 03:00 UTC, averaging 1 players.
How does MyBigOl'Server rank against other Rust servers?
The last seven days of player hours place MyBigOl'Server at #12,330, in the top 55% of all ranked servers.
Server details
How reliably does MyBigOl'Server stay online?
As recorded now, MyBigOl'Server is not reachable, the last contact having been 18 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 28 October 2026.
Where in the world is MyBigOl'Server hosted?
Nothing about a region comes from MyBigOl'Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.31.122.96:28015.
What build of Rust does MyBigOl'Server use?
Rust network protocol 2635 and build 168909 on Windows is what MyBigOl'Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does MyBigOl'Server run its wipes?
Too few wipes of MyBigOl'Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 19 hours.
Server tags
What do the server tags on MyBigOl'Server mean?
These are the tags MyBigOl'Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MyBigOl'Server appear?
These Rust Server Trends lists include MyBigOl'Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
How do you connect to MyBigOl'Server?
To join, enter client.connect 45.31.122.96:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.