Station XX-6415 · no signal
Rustylatam RDS
Offline 45.236.90.145:28802 checked 5d ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 3
- Rank
- #6,415
- top 29%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, and #393 of the trio servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 14.1 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 50%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 15:06 UTC13d ago | M0.7▲rising | 5 | – | running | 0 | |
| Thu 1 Oct, 18:06 UTC FW27d ago | M0.8▲rising | 7 | halved by day 3 | 13.9 days | 0 | |
| Thu 17 Sep, 12:12 UTC41d ago | M0.6▲rising | 4 | held half | 14.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rustylatam RDS?
Rustylatam RDS runs a procedural map of size 3,500 with seed 1158176010, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rustylatam RDS?
The name of Rustylatam RDS gives no gather rate. You can have up to 3 players in a group (trio). In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Rustylatam RDS?
No players are recorded on Rustylatam RDS at this moment; it is offline, and the last sighting was 5 days 20 hours ago. The seven-day average is 1 players, with a peak of 3.
How does Rustylatam RDS rank against other Rust servers?
The last seven days of player hours place Rustylatam RDS at #6,415, in the top 29% of all ranked servers. The ranking for trio puts it at #393.
Operator and location
How reliably does Rustylatam RDS stay online?
Rustylatam RDS is down at the moment; the last recorded contact was 5 days 20 hours ago. 48 of 168 hours in the last 7 full days were up time, 29% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rustylatam RDS run from?
No region is published by Rustylatam RDS. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.236.90.145:28802.
What build of Rust does Rustylatam RDS use?
Rustylatam RDS is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rustylatam RDS?
5 players, on average, was the busiest crowd at its recent wipes. 34 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.
On what timetable does Rustylatam RDS run its wipes?
No next wipe can be predicted for Rustylatam RDS, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 13 days 4 hours.
Tags
What do the server tags on Rustylatam RDS mean?
Tags published by Rustylatam RDS and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rustylatam RDS appear?
You will find Rustylatam RDS on the following Rust Server Trends lists: Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto Rustylatam RDS?
You can connect by pressing F1 in Rust and typing client.connect 45.236.90.145:28802 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/7kVxbeWEWF.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.