Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h103 48 h

Station XX-9616 · no signal

Rust Legacy Definitive - Save 1

Offline 45.187.111.248:28015 checked 15h ago

Connect
Players now
1/ 250
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#9,616
top 43%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9616 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 250 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 02:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75101:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Rust Legacy Definitive - Save 1?

The name of Rust Legacy Definitive - Save 1 gives no gather rate. The group limit is not published. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rust Legacy Definitive - Save 1?

Rust Legacy Definitive - Save 1 is not responding at this moment and is offline, last seen 15 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 02:00 UTC at 1 players.

How does Rust Legacy Definitive - Save 1 rank against other Rust servers?

The last seven days of player hours place Rust Legacy Definitive - Save 1 at #9,616, in the top 43% of all ranked servers.

Server facts

How reliably does Rust Legacy Definitive - Save 1 stay online?

As recorded now, Rust Legacy Definitive - Save 1 is not reachable, the last contact having been 15 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Which region does Rust Legacy Definitive - Save 1 run from?

A region is not published by Rust Legacy Definitive - Save 1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.187.111.248:28015.

What build of Rust does Rust Legacy Definitive - Save 1 use?

Rust network protocol 1069 on Windows is what Rust Legacy Definitive - Save 1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Rust Legacy Definitive - Save 1 wipe, and on which days?

Too few wipes of Rust Legacy Definitive - Save 1 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.

Server tags

What do the server tags on Rust Legacy Definitive - Save 1 mean?

Tags published by Rust Legacy Definitive - Save 1 and read by the game's server browser include mp250 (Max players): 250 slots are available; v1069 (Protocol): Game protocol 1069: to join, your game must match this version; rust (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Legacy Definitive - Save 1 appear?

These Rust Server Trends lists include Rust Legacy Definitive - Save 1: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Join the server

How do you connect to Rust Legacy Definitive - Save 1?

Enter client.connect 45.187.111.248:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as rust,mp250,v1069

Game

mp250
Max players 250 slots are available.
v1069
Protocol Game protocol 1069: to join, your game must match this version.

Other

rust
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.