Rust Server TrendsSeismic network · station log
Recording Stations11,849 Players73,470 Active3,705 Wipes · 3 h219 48 h

Station XX-12909 · no signal

MACRO Local K

Offline 45.183.80.115:28015 checked 45d ago

Connect
Players now
1/ 8
12% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,909
no region published
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12909 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
533/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
417/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
74/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
68/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
183/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MACRO Local K?

The map on MACRO Local K is procedural, produced by the game.

Which settings and rules apply on MACRO Local K?

You will find no gather rate in the name of MACRO Local K. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on MACRO Local K?

No players are recorded on MACRO Local K at this moment; it is offline, and the last sighting was 45 days 1 hours ago.

How does MACRO Local K rank against other Rust servers?

The last seven days of player hours place MACRO Local K at #12,909, in the top – of all ranked servers.

Server details

How reliably does MACRO Local K stay online?

As recorded now, MACRO Local K is not reachable, the last contact having been 45 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is MACRO Local K hosted?

Nothing about a region comes from MACRO Local K. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 45.183.80.115:28015 is the address it uses.

What build of Rust does MACRO Local K use?

Rust network protocol 2633 and build 163207 on Windows is what MACRO Local K runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does MACRO Local K run its wipes?

Too few wipes of MACRO Local K are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 54 days 13 hours.

Server tags

What do the server tags on MACRO Local K mean?

Tags published by MACRO Local K and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp8 (Max players): 8 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MACRO Local K appear?

These Rust Server Trends lists include MACRO Local K: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to MACRO Local K?

Enter client.connect 45.183.80.115:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp8
Max players 8 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163207
Build Game build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.