Rust Server TrendsSeismic network · station log
Recording Stations11,722 Players61,093 Active3,368 Wipes · 3 h184 48 h

Station SA-12074 · no signal

Teste (Solo/Duo)

Offline SA 45.157.16.124:28015 checked 30d ago

biweekly wipes vanillamoddedcarbon
Connect
Players now
3/ 50
6% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,074
top 51% · #193 in SA
Last wipe
30d ago
biweekly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station SA-12074 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
3of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 51% of all ranked servers, top 78% in SA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] Vicio Sudamerica Rust SA · groups of 8+ · biweekly · 1 on average
1/ 100
[wipe day] ARENA BR SOLO | VANILLA | LATAM | SA · groups of 8+ · biweekly · 33 on average
2/ 200
[BR] CLT Rustico SOLO/DUO Full Wipe [15/10] SA · groups of 8+ · biweekly · 10 on average
2/ 150
ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL) SA · groups of 8+ · biweekly · 8 on average
0/ 100
FURIA-LATINA VANILLA 26/10 WIPE SA · groups of 8+ · biweekly · 6 on average
1/ 100
RIVAL BR | SOLO ONLY | VANILLA | PREMIUM SA · groups of 8+ · biweekly · 4 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Teste (Solo/Duo)?

Teste (Solo/Duo) runs a procedural map of size 3,500 with seed 1641843213, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Teste (Solo/Duo)?

No gather rate appears in the name of Teste (Solo/Duo). Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Teste (Solo/Duo) right now?

Teste (Solo/Duo) is not responding at this moment and is offline, last seen 30 days 12 hours ago.

How does Teste (Solo/Duo) rank against other Rust servers?

The last seven days of player hours place Teste (Solo/Duo) at #12,074, in the top 51% of all ranked servers and #193 in South America.

Server facts

How reliably does Teste (Solo/Duo) stay online?

Teste (Solo/Duo) is down at the moment; the last recorded contact was 30 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Teste (Solo/Duo) hosted?

With its SA tag, Teste (Solo/Duo) lists itself in South America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.157.16.124:28015.

What build of Rust does Teste (Solo/Duo) use?

Teste (Solo/Duo) is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Teste (Solo/Duo) run its wipes?

From the force wipe the next wipe of Teste (Solo/Duo) is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 30 days 15 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on Teste (Solo/Duo) mean?

The game's server browser reads the tags Teste (Solo/Duo) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; SA (South America): South America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Teste (Solo/Duo) appear?

The Rust Server Trends lists that take in Teste (Solo/Duo) are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to Teste (Solo/Duo)?

You can connect by pressing F1 in Rust and typing client.connect 45.157.16.124:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^b,^v,SA,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

SA
South America South America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.