Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,840 Active3,354 Wipes · 3 h124 48 h

Station EU-10595 · no signal

TemplarGaming - Experimental

Offline EU 45.151.44.6:28094 checked 1d ago

weekly wipes moddedoxide
Connect
Players now
1/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,595
top 48% · #2312 in EU
Last wipe
24d ago
weekly schedule
Next wipe
3d 4h
Sun 1 Nov, 04:36 UTC
Seismic record · station EU-10595 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 200 slots
Motion · 24 h
M0.0steady+0 players
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct21 Oct28 Oct

Top 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 04:36 UTC, in 3d 4h. Its weekly schedule tag · low confidence

usual gap
5.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 3d 4hSun 1 Nov, 04:36 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 10d 4hSun 8 Nov, 04:36 UTC
  4. 17d 4hSun 15 Nov, 04:36 UTC
  5. 24d 4hSun 22 Nov, 04:36 UTC
  6. 31d 4hSun 29 Nov, 04:36 UTC
  7. 35d 19hThu 3 Dec, 19:00 UTCFW
  8. 38d 4hSun 6 Dec, 04:36 UTC

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 04:36 UTC24d ago M0.0rising 1 – running 0
Wed 30 Sep, 22:57 UTC28d ago M0.0steady 1 – 3.2 days 1
Tue 22 Sep, 22:08 UTC36d ago M0.0rising 1 held half 8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
7/ 250
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
Rusty Moose |EU Mini| EU · groups of 5 · weekly · 77 on average
14/ 150
[EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5 EU · groups of 5 · weekly · 1 on average
1/ 200
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 131 on average
281/ 325
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 58 on average
32/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TemplarGaming - Experimental?

At size 3,500, the map on TemplarGaming - Experimental is custom and its published file can be downloaded from this page.

Which settings and rules apply on TemplarGaming - Experimental?

The name of TemplarGaming - Experimental gives no gather rate. 6 players is the most a group can hold. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on TemplarGaming - Experimental?

No players are recorded on TemplarGaming - Experimental at this moment; it is offline, and the last sighting was 24 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.

How does TemplarGaming - Experimental rank against other Rust servers?

The last seven days of player hours place TemplarGaming - Experimental at #10,595, in the top 48% of all ranked servers and #2,312 in Europe.

Server facts

How reliably does TemplarGaming - Experimental stay online?

TemplarGaming - Experimental is down at the moment; the last recorded contact was 24 hours ago. It was up 9% of the time across the last 7 full days: 15 of 168 hours. On 16 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is TemplarGaming - Experimental hosted?

In Europe TemplarGaming - Experimental lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 45.151.44.6:28094 is the address it uses.

Which Rust version is TemplarGaming - Experimental running?

On Windows, TemplarGaming - Experimental runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on TemplarGaming - Experimental?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does TemplarGaming - Experimental run its wipes?

Its schedule cannot be confirmed, as too few of TemplarGaming - Experimental's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Sunday 1 November at 04:36 UTC. It has run its current world for 24 days 19 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on TemplarGaming - Experimental mean?

Tags published by TemplarGaming - Experimental and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts6 (Group limit): Teams are capped at 6 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TemplarGaming - Experimental appear?

These Rust Server Trends lists include TemplarGaming - Experimental: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which person or group runs TemplarGaming - Experimental?

Both TemplarGaming - Experimental and 11 other servers we track publish a templargaming.net hostname, so the same operator most likely runs them.

Connecting

What steps get you onto TemplarGaming - Experimental?

Enter client.connect 45.151.44.6:28094 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://store.templargaming.net.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z,rustmaps

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slots: 200.
ts6
Group limit Teams are capped at 6 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.