Rust Server TrendsSeismic network · station log
Recording Stations11,834 Players76,849 Active3,824 Wipes · 3 h147 48 h

Station XX-9830 · no signal

[RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без

Offline 45.150.32.59:28015 checked 16h ago

teams off moddedoxidehardcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,830
top 44%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9830 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Mon 20:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75113:0016:0019:0022:0001:0004:00Wiped Mon 26 Oct, 13:43 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
129/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
124/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
43/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без?

A procedural map runs on [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без, generated by the game.

Which settings and rules apply on [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без?

No gather rate appears in the name of [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без. It gives no group limit in its listing. hardcore is the game mode, The toughest ruleset Facepunch offers. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без right now?

[RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без is not responding at this moment and is offline, last seen 16 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 1 players.

How does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без rank against other Rust servers?

On player hours for the past week, [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без sits at #9,830, which puts it inside the top 44% of every ranked server.

Operator and location

How reliably does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без stay online?

[RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без is down at the moment; the last recorded contact was 16 hours ago. On 26 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без run from?

No region tag comes from [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.150.32.59:28015.

What build of Rust does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без use?

Rust network protocol 2635 and build 168909 on Windows is what [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без wipe, and on which days?

Too few wipes of [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 31 hours is how long the current world has been running.

Server tags

What do the server tags on [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без mean?

Tags published by [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без appear?

You will find [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Roleplay ^r, Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

How to join

What steps get you onto [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без?

To join, enter client.connect 45.150.32.59:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^h,^r,gmvanilla,cs168909,ts0,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players Slots: 100.
ts0
Group limit You can't form teams here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Difficulty

^h
Hardcore Fewer helpers and harsher survival in Facepunch's hardcore mode.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.