Station XX-9830 · no signal
[RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без
Offline 45.150.32.59:28015 checked 16h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,830
- top 44%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Mon 20:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без?
A procedural map runs on [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без, generated by the game.
Which settings and rules apply on [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без?
No gather rate appears in the name of [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без. It gives no group limit in its listing. hardcore is the game mode, The toughest ruleset Facepunch offers. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без right now?
[RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без is not responding at this moment and is offline, last seen 16 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 1 players.
How does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без rank against other Rust servers?
On player hours for the past week, [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без sits at #9,830, which puts it inside the top 44% of every ranked server.
Operator and location
How reliably does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без stay online?
[RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без is down at the moment; the last recorded contact was 16 hours ago. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без run from?
No region tag comes from [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.150.32.59:28015.
What build of Rust does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без use?
Rust network protocol 2635 and build 168909 on Windows is what [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без wipe, and on which days?
Too few wipes of [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 31 hours is how long the current world has been running.
Server tags
What do the server tags on [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без mean?
Tags published by [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без appear?
You will find [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Roleplay ^r, Modded ^z and Oxide ^o; Last wipe: In the last 3 days.
How to join
What steps get you onto [RU] CHERNARUS DAYZ | Hardcore Survival | Зомби | Без?
To join, enter client.connect 45.150.32.59:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.