Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players36,352 Active2,907 Wipes · 3 h94 48 h

Station XX-14186 · no signal

klimashook_r34

Offline 45.144.53.156:28015 checked 3d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,186
top 64%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14186 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
22.8 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 13:16 UTC4d ago M0.0rising 1 – running 0
Thu 1 Oct, 18:18 UTC FW27d ago M0.0rising 1 halved by day 5 22.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average
161/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
97/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
15/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average
16/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
14/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
17/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on klimashook_r34?

klimashook_r34 uses a procedural map, which the game generates.

Which settings and rules apply on klimashook_r34?

You will find no gather rate in the name of klimashook_r34. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on klimashook_r34 right now?

No players are recorded on klimashook_r34 at this moment; it is offline, and the last sighting was 3 days 14 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does klimashook_r34 rank against other Rust servers?

On player hours for the past week, klimashook_r34 sits at #14,186, which puts it inside the top 64% of every ranked server.

Operator and location

How reliably does klimashook_r34 stay online?

As recorded now, klimashook_r34 is not reachable, the last contact having been 3 days 14 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does klimashook_r34 run from?

A region is not published by klimashook_r34. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 45.144.53.156:28015 is the address it uses.

What build of Rust does klimashook_r34 use?

On Windows, klimashook_r34 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on klimashook_r34?

On average, the busiest point of its recent wipes drew 1 players. 22 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.

How often does klimashook_r34 wipe, and on which days?

Too few wipes of klimashook_r34 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 4 days 13 hours.

Tags

What do the server tags on klimashook_r34 mean?

The game's server browser reads the tags klimashook_r34 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does klimashook_r34 appear?

You will find klimashook_r34 on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to klimashook_r34?

You can connect by pressing F1 in Rust and typing client.connect 45.144.53.156:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.