Station XX-13179 · no signal
ServerName
Offline 45.143.236.54:28015 checked 14d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,179
- top 61%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ServerName?
The map on ServerName is procedural, produced by the game.
Which settings and rules apply on ServerName?
The name of ServerName gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on ServerName?
No players are recorded on ServerName at this moment; it is offline, and the last sighting was 14 days 20 hours ago.
How does ServerName rank against other Rust servers?
On player hours for the past week, ServerName sits at #13,179, which puts it inside the top 61% of every ranked server.
Operator and location
How reliably does ServerName stay online?
As recorded now, ServerName is not reachable, the last contact having been 14 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does ServerName run from?
No region is published by ServerName. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.143.236.54:28015.
Which Rust version is ServerName running?
ServerName is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does ServerName run its wipes?
On record so far are too few of ServerName's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 14 days 22 hours.
Server tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ServerName appear?
The Rust Server Trends lists that take in ServerName are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto ServerName?
To join, enter client.connect 45.143.236.54:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.