Rust Server TrendsSeismic network · station log
Recording Stations11,900 Players91,150 Active4,048 Wipes · 3 h164 48 h

Station EU-9234 · no signal

Big_Rust

Offline EU 45.14.196.93:28015 checked 1d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 15
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,234
top 42% · #2207 in EU
Last wipe
11d ago
monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-9234 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 15 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0021:0022:0023:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0021:0022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct16 Oct22 Oct27 Oct

Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap
2.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 11:09 UTC6d ago M0.0steady 1 – running 1
Tue 20 Oct, 16:56 UTC7d ago M0.0rising 1 – 0.8 days 0
Fri 16 Oct, 13:44 UTC11d ago M0.0rising 1 held half 4.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
165/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
58/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
31/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average
13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 57 on average
278/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 54 on average
457/ 700
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Big_Rust?

The procedural map on Big_Rust is size 4,300 with seed 2147483647, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Big_Rust?

No gather rate appears in the name of Big_Rust. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Big_Rust right now?

A reading taken now finds Big_Rust offline; the most recent activity was 42 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Big_Rust rank against other Rust servers?

Big_Rust is #2,207 in Europe and #9,234 worldwide on the past week's player hours, within the top 42% of ranked servers.

Server facts

How reliably does Big_Rust stay online?

Big_Rust is down at the moment; the last recorded contact was 42 hours ago. Its reported uptime points to a restart about 2 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 130, or 77% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Big_Rust perform under load?

Its average server fps over the last 48 hours was 111, and it never dropped below 103. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,626. Its highest memory use was 3,655 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Big_Rust hosted?

In Europe Big_Rust lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.14.196.93:28015.

What build of Rust does Big_Rust use?

Rust network protocol 2635 and build 168909 on Linux is what Big_Rust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Big_Rust?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does Big_Rust wipe, and on which days?

Once a month Big_Rust wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 11 days 6 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on Big_Rust mean?

These are the tags Big_Rust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Big_Rust appear?

You will find Big_Rust on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Big_Rust?

Enter client.connect 45.14.196.93:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.