Rust Server TrendsSeismic network · station log
Recording Stations11,863 Players104,004 Active3,955 Wipes · 3 h547 48 h

Station EU-16965 · no signal

[EU] SERVERNAME 50X | FULL PVP | WEEKLY

Offline EU 45.139.165.150:28115 checked 32d ago

50x quad weekly wipes
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,965
top 72% · #2587 in EU
Last wipe
32d ago
weekly schedule
Next wipe
2d 17h
Sun 1 Nov, 13:22 UTC
Seismic record · station EU-16965 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers, top 87% in EU, and #672 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 13:22 UTC, in 2d 17h. Its weekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 2d 17hSun 1 Nov, 13:22 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 9d 17hSun 8 Nov, 13:22 UTC
  4. 16d 17hSun 15 Nov, 13:22 UTC
  5. 23d 17hSun 22 Nov, 13:22 UTC
  6. 30d 17hSun 29 Nov, 13:22 UTC
  7. 34d 23hThu 3 Dec, 19:00 UTCFW
  8. 37d 17hSun 6 Dec, 13:22 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 27 Sep, 13:22 UTC32d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rust Disaster 1000x EU · quad · 1000x · weekly · 2 on average
3/ 50
RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 29.10 EU · quad · 10x · weekly · 1 on average
4/ 25
[EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs EU · quad · 10x · weekly · 1 on average
0/ 100
[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad EU · quad · weekly · 13 on average
59/ 200
19/ 150
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED EU · quad · weekly · 2 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] SERVERNAME 50X | FULL PVP | WEEKLY?

A procedural map runs on [EU] SERVERNAME 50X | FULL PVP | WEEKLY, generated by the game.

Which settings and rules apply on [EU] SERVERNAME 50X | FULL PVP | WEEKLY?

50x gather is what [EU] SERVERNAME 50X | FULL PVP | WEEKLY runs, judging by its name. 4 players is the most a group can hold (quad). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [EU] SERVERNAME 50X | FULL PVP | WEEKLY?

[EU] SERVERNAME 50X | FULL PVP | WEEKLY is not responding at this moment and is offline, last seen 32 days 4 hours ago.

How does [EU] SERVERNAME 50X | FULL PVP | WEEKLY rank against other Rust servers?

[EU] SERVERNAME 50X | FULL PVP | WEEKLY is #2,587 in Europe and #16,965 worldwide on the past week's player hours, within the top 72% of ranked servers. The ranking for quad puts it at #672.

Operator and location

How reliably does [EU] SERVERNAME 50X | FULL PVP | WEEKLY stay online?

No contact with [EU] SERVERNAME 50X | FULL PVP | WEEKLY right now, and the last recorded contact was 32 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [EU] SERVERNAME 50X | FULL PVP | WEEKLY hosted?

In Europe [EU] SERVERNAME 50X | FULL PVP | WEEKLY lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.139.165.150:28115.

Which Rust version is [EU] SERVERNAME 50X | FULL PVP | WEEKLY running?

On Windows, [EU] SERVERNAME 50X | FULL PVP | WEEKLY runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [EU] SERVERNAME 50X | FULL PVP | WEEKLY?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does [EU] SERVERNAME 50X | FULL PVP | WEEKLY run its wipes?

The prediction is taken from its tag, since [EU] SERVERNAME 50X | FULL PVP | WEEKLY has too few wipes on record to confirm the schedule. The date of its next wipe is Sunday 1 November at 13:22 UTC. It has run its current world for 32 days 6 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on [EU] SERVERNAME 50X | FULL PVP | WEEKLY mean?

Tags published by [EU] SERVERNAME 50X | FULL PVP | WEEKLY and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] SERVERNAME 50X | FULL PVP | WEEKLY appear?

These Rust Server Trends lists include [EU] SERVERNAME 50X | FULL PVP | WEEKLY: Rust servers above 10x gather rate, EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: Quad; Wipe schedule: Weekly; Gather rate: More than 10x.

Join the server

How do you connect to [EU] SERVERNAME 50X | FULL PVP | WEEKLY?

You can connect by pressing F1 in Rust and typing client.connect 45.139.165.150:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,EU,gmrust,cs165217,ts4

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts4
Group limit Each team can hold up to 4.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.