Rust Server TrendsSeismic network · station log
Recording Stations11,648 Players32,263 Active2,789 Wipes · 3 h72 48 h

Station EU-10330 · recording

[RU] WARWAKE: The First Lands

Online EU 45.138.174.17:28281 checked 8m ago

monthly wipes vanillamoddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,330
top 46% · #2287 in EU
Last wipe
18d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-10330 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap
0.3 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 13:39 UTC21d ago M0.0steady 1 – running 1
Wed 7 Oct, 07:16 UTC21d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
13/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average
45/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
34/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average
46/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [RU] WARWAKE: The First Lands?

[RU] WARWAKE: The First Lands runs a procedural map of size 4,000 with seed 10044, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [RU] WARWAKE: The First Lands?

The name of [RU] WARWAKE: The First Lands gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [RU] WARWAKE: The First Lands?

At this moment, [RU] WARWAKE: The First Lands records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 1.

How does [RU] WARWAKE: The First Lands rank against other Rust servers?

The last seven days of player hours place [RU] WARWAKE: The First Lands at #10,330, in the top 46% of all ranked servers and #2,287 in Europe.

Server facts

How reliably does [RU] WARWAKE: The First Lands stay online?

As recorded now, [RU] WARWAKE: The First Lands is running. Going by the uptime figure it reports, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

How well does [RU] WARWAKE: The First Lands perform under load?

The 48-hour average is 94 server fps; 15 is the lowest observed. The world held up to 95,113 entities at its peak, buildings and deployables included. It reached a ceiling of 2,990 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [RU] WARWAKE: The First Lands run from?

With its EU tag, [RU] WARWAKE: The First Lands lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.138.174.17:28281.

Which Rust version is [RU] WARWAKE: The First Lands running?

Rust network protocol 2635 and build 168909 on Linux is what [RU] WARWAKE: The First Lands runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [RU] WARWAKE: The First Lands?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does [RU] WARWAKE: The First Lands run its wipes?

Once a month [RU] WARWAKE: The First Lands wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 18 days 14 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [RU] WARWAKE: The First Lands mean?

The game's server browser reads the tags [RU] WARWAKE: The First Lands publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [RU] WARWAKE: The First Lands appear?

The Rust Server Trends lists that take in [RU] WARWAKE: The First Lands are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to [RU] WARWAKE: The First Lands?

To join, enter client.connect 45.138.174.17:28281 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.