Rust Server TrendsSeismic network · station log
Recording Stations11,865 Players103,410 Active3,960 Wipes · 3 h555 48 h

Station XX-15993 · no signal

FullChaos x5 |Solo/Duo/Trio|Loot5x|

Offline 45.138.174.17:28162 checked 23d ago

5x moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,993
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15993 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 21:54 UTC34d ago M0.0steady 2 – running 2
Wed 23 Sep, 18:34 UTC36d ago M0.3rising 2 – 1.1 days 0
Mon 21 Sep, 16:53 UTC38d ago M0.3rising 2 held half 2.1 days 0
Sun 20 Sep, 20:33 UTC38d ago M0.3rising 2 – 0.8 days 0
Sat 19 Sep, 08:45 UTC40d ago M0.3rising 2 – 1.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 123 on average
172/ 250
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 117 on average
130/ 150
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 89 on average
209/ 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 80 on average
128/ 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 76 on average
43/ 150
Atlas - EU 5x | No BPs | Kits EU · groups of 20+ · 5x · weekly · 65 on average
123/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on FullChaos x5 |Solo/Duo/Trio|Loot5x|?

The procedural map on FullChaos x5 |Solo/Duo/Trio|Loot5x| is size 3,700 with seed 1031865839, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on FullChaos x5 |Solo/Duo/Trio|Loot5x|?

5x gather is what FullChaos x5 |Solo/Duo/Trio|Loot5x| runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on FullChaos x5 |Solo/Duo/Trio|Loot5x|?

FullChaos x5 |Solo/Duo/Trio|Loot5x| is not responding at this moment and is offline, last seen 23 days 5 hours ago.

How does FullChaos x5 |Solo/Duo/Trio|Loot5x| rank against other Rust servers?

Over the last seven days, FullChaos x5 |Solo/Duo/Trio|Loot5x| recorded enough player hours to reach #15,993 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does FullChaos x5 |Solo/Duo/Trio|Loot5x| stay online?

FullChaos x5 |Solo/Duo/Trio|Loot5x| is down at the moment; the last recorded contact was 23 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 19 September 2026 is when Rust Server Trends first recorded it.

Where in the world is FullChaos x5 |Solo/Duo/Trio|Loot5x| hosted?

No region is published by FullChaos x5 |Solo/Duo/Trio|Loot5x|. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.138.174.17:28162.

Which Rust version is FullChaos x5 |Solo/Duo/Trio|Loot5x| running?

Rust network protocol 2633 and build 165217 on Linux is what FullChaos x5 |Solo/Duo/Trio|Loot5x| runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on FullChaos x5 |Solo/Duo/Trio|Loot5x|?

2 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does FullChaos x5 |Solo/Duo/Trio|Loot5x| run its wipes?

No next wipe can be predicted for FullChaos x5 |Solo/Duo/Trio|Loot5x|, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 34 days 21 hours.

Tags

What do the server tags on FullChaos x5 |Solo/Duo/Trio|Loot5x| mean?

These are the tags FullChaos x5 |Solo/Duo/Trio|Loot5x| publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does FullChaos x5 |Solo/Duo/Trio|Loot5x| appear?

These Rust Server Trends lists include FullChaos x5 |Solo/Duo/Trio|Loot5x|: 5x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

How to join

How do you connect to FullChaos x5 |Solo/Duo/Trio|Loot5x|?

You can connect by pressing F1 in Rust and typing client.connect 45.138.174.17:28162 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.