Station XX-15276 · recording
BoxBoxRust - Devblog 248
Online 45.137.202.101:28015 checked 10m ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,276
- top 69%
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on BoxBoxRust - Devblog 248?
The procedural map on BoxBoxRust - Devblog 248 is size 4,000 with seed 281778, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on BoxBoxRust - Devblog 248?
The name of BoxBoxRust - Devblog 248 gives no gather rate. The group limit is not published. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on BoxBoxRust - Devblog 248?
A reading taken now shows 0 players on BoxBoxRust - Devblog 248, which has 250 slots. The population averaged 0 players over the past week.
How does BoxBoxRust - Devblog 248 rank against other Rust servers?
Over the last seven days, BoxBoxRust - Devblog 248 recorded enough player hours to reach #15,276 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does BoxBoxRust - Devblog 248 stay online?
BoxBoxRust - Devblog 248 is up at the moment. The uptime it reports puts its last restart about 45 hours ago. Of the 168 hours in the last 7 full days, it was up for 96, or 57% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.
Does BoxBoxRust - Devblog 248 hold a steady tick rate?
Across the last 48 hours it averaged 147 server fps, with a floor of 52. The world held up to 83,896 entities at its peak, buildings and deployables included. Its highest memory use was 1,744 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is BoxBoxRust - Devblog 248 hosted?
Nothing about a region comes from BoxBoxRust - Devblog 248. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 45.137.202.101:28015.
Which Rust version is BoxBoxRust - Devblog 248 running?
On Windows, BoxBoxRust - Devblog 248 runs Rust network protocol 2301. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does BoxBoxRust - Devblog 248 wipe, and on which days?
Too few wipes of BoxBoxRust - Devblog 248 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 52 days 16 hours.
Tags
What do the server tags on BoxBoxRust - Devblog 248 mean?
The game's server browser reads the tags BoxBoxRust - Devblog 248 publishes: gmrust (Game mode): Survival in standard Rust; mp250 (Max players): Slots: 250; v2301 (Protocol): Your game needs to be on protocol 2301 to join; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): Oxide (uMod) is the plugin framework running here; ki (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; ki1 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; fl0 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; ki0 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; hae502e1 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; modd (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does BoxBoxRust - Devblog 248 appear?
The Rust Server Trends lists that take in BoxBoxRust - Devblog 248 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all.
How to join
How do you connect to BoxBoxRust - Devblog 248?
You can connect by pressing F1 in Rust and typing client.connect 45.137.202.101:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.