Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h82 48 h

Station EU-3164 · no signal

[RU/EU] TrueRust | Classic | Vanilla | Weekly

Offline EU · eu2 45.136.205.78:35004 checked 6d ago

weekly wipes vanillaoxide
Connect
Players now
92/ 200
46% full
Motion · 24 h
M –
too few hourly readings
7-day average
80
peak 92
Rank
#3,164
top 14% · #1181 in EU
Last wipe
6d ago
weekly schedule
Next wipe
14h
Thu 29 Oct, 09:28 UTC
Seismic record · station EU-3164 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
92of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 09:28 UTC, in 14h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average
636/ 675
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average
138/ 200
Rustafied.com - EU Main EU · groups of 16+ · weekly · 232 on average
73/ 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 214 on average
79/ 120
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [RU/EU] TrueRust | Classic | Vanilla | Weekly?

[RU/EU] TrueRust | Classic | Vanilla | Weekly runs a procedural map of size 4,500 with seed 744944234, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named ВАЙП БЫЛ 1Ч НАЗАД.

Which settings and rules apply on [RU/EU] TrueRust | Classic | Vanilla | Weekly?

No gather rate appears in the name of [RU/EU] TrueRust | Classic | Vanilla | Weekly. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [RU/EU] TrueRust | Classic | Vanilla | Weekly right now?

[RU/EU] TrueRust | Classic | Vanilla | Weekly is not responding at this moment and is offline, last seen 6 days 8 hours ago. Across seven days this server recorded an average of 80 players and a peak of 92.

How does [RU/EU] TrueRust | Classic | Vanilla | Weekly rank against other Rust servers?

[RU/EU] TrueRust | Classic | Vanilla | Weekly is #1,181 in Europe and #3,164 worldwide on the past week's player hours, within the top 14% of ranked servers.

Operator and location

How reliably does [RU/EU] TrueRust | Classic | Vanilla | Weekly stay online?

[RU/EU] TrueRust | Classic | Vanilla | Weekly is down at the moment; the last recorded contact was 6 days 8 hours ago. It was up 0% of the time across the last 5 full days: 0 of 120 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does [RU/EU] TrueRust | Classic | Vanilla | Weekly run from?

The EU tag puts [RU/EU] TrueRust | Classic | Vanilla | Weekly in Europe, and the region code it publishes is eu2. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 45.136.205.78:35004 is the address it uses.

Which Rust version is [RU/EU] TrueRust | Classic | Vanilla | Weekly running?

On Linux, [RU/EU] TrueRust | Classic | Vanilla | Weekly runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does [RU/EU] TrueRust | Classic | Vanilla | Weekly wipe, and on which days?

From weekly: 7 days after its last wipe the next wipe of [RU/EU] TrueRust | Classic | Vanilla | Weekly is estimated. The date of its next wipe is Thursday 29 October at 09:28 UTC. It has run its current world for 6 days 9 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on [RU/EU] TrueRust | Classic | Vanilla | Weekly mean?

These are the tags [RU/EU] TrueRust | Classic | Vanilla | Weekly publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $reu2 (Region code): Region code: eu2; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [RU/EU] TrueRust | Classic | Vanilla | Weekly appear?

You will find [RU/EU] TrueRust | Classic | Vanilla | Weekly on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 50; Average players: 50+ on average.

Connecting

What steps get you onto [RU/EU] TrueRust | Classic | Vanilla | Weekly?

Enter client.connect 45.136.205.78:35004 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rustomania.tech/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$reu2,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players 200 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$reu2
Region code Region code: eu2.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.