Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players73,164 Active3,682 Wipes · 3 h113 48 h

Station XX-8279 · no signal

Dark Archer

Offline 45.134.213.248:28015 checked 3d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#8,279
top 37%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8279 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
533/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
360/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
43/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
39/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
119/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
129/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Dark Archer?

Dark Archer uses a procedural map, which the game generates.

Which settings and rules apply on Dark Archer?

No gather rate appears in the name of Dark Archer. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Dark Archer right now?

Dark Archer is not responding at this moment and is offline, last seen 3 days 11 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does Dark Archer rank against other Rust servers?

Over the last seven days, Dark Archer recorded enough player hours to reach #8,279 worldwide, placing it in the top 37% of all ranked servers.

Server facts

How reliably does Dark Archer stay online?

Dark Archer is down at the moment; the last recorded contact was 3 days 11 hours ago. 10 of 72 hours in the last 3 full days were up time, 14% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Where in the world is Dark Archer hosted?

No region is published by Dark Archer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 45.134.213.248:28015.

What build of Rust does Dark Archer use?

On Windows, Dark Archer runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Dark Archer wipe, and on which days?

The rhythm of Dark Archer cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 4 days 18 hours is how long the current world has been running.

Tags

What do the server tags on Dark Archer mean?

The game's server browser reads the tags Dark Archer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Dark Archer appear?

You will find Dark Archer on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to Dark Archer?

Enter client.connect 45.134.213.248:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.