Station XX-13633 · no signal
My Server Name
Offline 45.134.165.165:28015 checked 2d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #13,633
- top 61%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 14:44 UTC2d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 7 Oct, 15:12 UTC20d ago | M0.0■steady | 1 | held half | 18 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on My Server Name?
A procedural map runs on My Server Name, generated by the game.
Which settings and rules apply on My Server Name?
No gather rate appears in the name of My Server Name. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on My Server Name?
A reading taken now finds My Server Name offline; the most recent activity was 2 days 15 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does My Server Name rank against other Rust servers?
The last seven days of player hours place My Server Name at #13,633, in the top 61% of all ranked servers.
Server details
How reliably does My Server Name stay online?
No contact with My Server Name right now, and the last recorded contact was 2 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 2, or 1% of the time. Its earliest appearance in the records of Rust Server Trends dates to 6 October 2026.
Where in the world is My Server Name hosted?
A region is not published by My Server Name. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.134.165.165:28015.
What build of Rust does My Server Name use?
My Server Name is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on My Server Name?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does My Server Name wipe, and on which days?
On record so far are too few of My Server Name's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 16 hours.
Lists and tags
What do the server tags on My Server Name mean?
The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Server Name appear?
The Rust Server Trends lists that take in My Server Name are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
How do you connect to My Server Name?
To join, enter client.connect 45.134.165.165:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.