Rust Server TrendsSeismic network · station log
Recording Stations11,646 Players40,469 Active2,963 Wipes · 3 h87 48 h

Station NA-15411 · recording

Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin

Online NA 45.13.58.54:28015 checked 7m ago

monthly wipes moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,411
top 69% · #1545 in NA
Last wipe
16d ago
monthly schedule
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

usual gap
1.7 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 15:31 UTC16d ago M0.0rising 1 – running 0
Thu 1 Oct, 13:46 UTC26d ago M0.0steady 1 halved by day 1 10.1 days 1
Tue 29 Sep, 20:52 UTC28d ago M0.0steady 1 – 1.7 days 1
Tue 29 Sep, 02:21 UTC29d ago M0.0rising 1 – 0.8 days 0
Mon 28 Sep, 02:25 UTC30d ago M0.0steady 1 – 1 days 1
Sun 13 Sep, 20:53 UTC44d ago M0.0rising 1 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin?

Generated by the game, the map on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin is procedural, size 3,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin?

The name of Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin gives no gather rate. The group limit is 8 players, the game's default. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin?

At this moment, Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin records 0 players across 50 slots. The population averaged 0 players over the past week.

How does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin rank against other Rust servers?

For player hours across the last seven days, Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin takes #15,411 overall and #1,545 in North America, inside the top 69% of all ranked servers.

Server facts

How reliably does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin stay online?

As recorded now, Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin is running. The uptime it reports puts its last restart about 16 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 162, or 96% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin perform under load?

Across the last 48 hours it averaged 238 server fps, with a floor of 191. At its highest, it carried 5,283 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,376 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin run from?

The NA tag is how Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 45.13.58.54:28015.

What build of Rust does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin use?

Rust network protocol 2634 and build 167398 on Linux is what Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 33 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin wipe, and on which days?

The force wipe is the only wipe Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 16 days 11 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin mean?

Tags published by Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^r (Roleplay): This is a roleplay server; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin appear?

The Rust Server Trends lists that take in Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin are: Modded Rust servers, tracked live, Rust roleplay server trends and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin?

You can connect by pressing F1 in Rust and typing client.connect 45.13.58.54:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^r,^e,NA,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build It runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.