Station NA-15411 · recording
Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin
Online NA 45.13.58.54:28015 checked 7m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,411
- top 69% · #1545 in NA
- Last wipe
- 16d ago
- monthly schedule
- Next wipe
- 8d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
- usual gap
- 1.7 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 15:31 UTC16d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 13:46 UTC26d ago | M0.0■steady | 1 | halved by day 1 | 10.1 days | 1 | |
| Tue 29 Sep, 20:52 UTC28d ago | M0.0■steady | 1 | – | 1.7 days | 1 | |
| Tue 29 Sep, 02:21 UTC29d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Mon 28 Sep, 02:25 UTC30d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Sun 13 Sep, 20:53 UTC44d ago | M0.0▲rising | 1 | halved by day 1 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin?
Generated by the game, the map on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin is procedural, size 3,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin?
The name of Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin gives no gather rate. The group limit is 8 players, the game's default. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin?
At this moment, Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin records 0 players across 50 slots. The population averaged 0 players over the past week.
How does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin rank against other Rust servers?
For player hours across the last seven days, Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin takes #15,411 overall and #1,545 in North America, inside the top 69% of all ranked servers.
Server facts
How reliably does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin stay online?
As recorded now, Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin is running. The uptime it reports puts its last restart about 16 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 162, or 96% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin perform under load?
Across the last 48 hours it averaged 238 server fps, with a floor of 191. At its highest, it carried 5,283 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,376 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin run from?
The NA tag is how Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 45.13.58.54:28015.
What build of Rust does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin use?
Rust network protocol 2634 and build 167398 on Linux is what Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 33 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin wipe, and on which days?
The force wipe is the only wipe Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 16 days 11 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin mean?
Tags published by Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^r (Roleplay): This is a roleplay server; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin appear?
The Rust Server Trends lists that take in Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin are: Modded Rust servers, tracked live, Rust roleplay server trends and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Trouble in Terrorist Town | TTT | PvP Custom Arenas | /skin?
You can connect by pressing F1 in Rust and typing client.connect 45.13.58.54:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
