Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h164 48 h

Station XX-15463 · no signal

Zyrion Test Rust

Offline 45.116.104.228:30122 checked 39d ago

vanilla
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,463
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15463 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average
84/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
115/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
397/ 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
21/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
476/ 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
362/ 425
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Zyrion Test Rust?

Zyrion Test Rust uses a procedural map, which the game generates.

Which settings and rules apply on Zyrion Test Rust?

You will find no gather rate in the name of Zyrion Test Rust. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Zyrion Test Rust right now?

No players are recorded on Zyrion Test Rust at this moment; it is offline, and the last sighting was 39 days 2 hours ago.

How does Zyrion Test Rust rank against other Rust servers?

On player hours for the past week, Zyrion Test Rust sits at #15,463, which puts it inside the top – of every ranked server.

Server details

How reliably does Zyrion Test Rust stay online?

Zyrion Test Rust is down at the moment; the last recorded contact was 39 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

Where in the world is Zyrion Test Rust hosted?

Nothing about a region comes from Zyrion Test Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.116.104.228:30122.

Which Rust version is Zyrion Test Rust running?

Zyrion Test Rust is running Rust network protocol 2633 and build 164530 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Zyrion Test Rust run its wipes?

Too few wipes of Zyrion Test Rust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 40 days 6 hours is how long the current world has been running.

Lists and tags

What do the server tags on Zyrion Test Rust mean?

The game's server browser reads the tags Zyrion Test Rust publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Zyrion Test Rust appear?

You will find Zyrion Test Rust on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Join the server

How do you connect to Zyrion Test Rust?

To join, enter client.connect 45.116.104.228:30122 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.