Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players101,030 Active3,903 Wipes · 3 h542 48 h

Station XX-15269 · no signal

The Rust Server

Offline 43.227.71.245:20631 checked 1d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0022:0023:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 00:27 UTC20d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
283/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
361/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
902/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
48/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
966/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
781/ 800
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on The Rust Server?

Generated by the game, the map on The Rust Server is procedural, size 3,000 with seed 1175069549. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on The Rust Server?

You will find no gather rate in the name of The Rust Server. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on The Rust Server?

A reading taken now finds The Rust Server offline; the most recent activity was 43 hours ago. The seven-day average for this server is 0 players.

How does The Rust Server rank against other Rust servers?

The last seven days of player hours place The Rust Server at #15,269, in the top 68% of all ranked servers.

Server facts

How reliably does The Rust Server stay online?

The Rust Server is down at the moment; the last recorded contact was 43 hours ago. Its reported uptime points to a restart about 18 days 23 hours ago. It was up 86% of the time across the last 7 full days: 145 of 168 hours. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

How well does The Rust Server perform under load?

Its average server fps over the last 48 hours was 96, and it never dropped below 63. The world held up to 45,342 entities at its peak, buildings and deployables included. It reached a ceiling of 3,694 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is The Rust Server hosted?

A region is not published by The Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 43.227.71.245:20631 is the address it uses.

What build of Rust does The Rust Server use?

Rust network protocol 2634 and build 167231 on Linux is what The Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on The Rust Server?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does The Rust Server wipe, and on which days?

On record so far are too few of The Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 20 days 19 hours.

Tags

What do the server tags on The Rust Server mean?

The game's server browser reads the tags The Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does The Rust Server appear?

The Rust Server Trends lists that take in The Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto The Rust Server?

To join, enter client.connect 43.227.71.245:20631 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.