Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players74,292 Active3,699 Wipes · 3 h224 48 h

Station XX-15987 · no signal

mYRustjn

Offline 43.226.79.32:56070 checked 23d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,987
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15987 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 10:42 UTC23d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
575/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
413/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
78/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
74/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
188/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on mYRustjn?

mYRustjn uses a procedural map, which the game generates.

Which settings and rules apply on mYRustjn?

No gather rate appears in the name of mYRustjn. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on mYRustjn right now?

No players are recorded on mYRustjn at this moment; it is offline, and the last sighting was 23 days ago.

How does mYRustjn rank against other Rust servers?

The last seven days of player hours place mYRustjn at #15,987, in the top 71% of all ranked servers.

Server facts

How reliably does mYRustjn stay online?

mYRustjn is down at the moment; the last recorded contact was 23 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is mYRustjn hosted?

No region is published by mYRustjn. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 43.226.79.32:56070.

What build of Rust does mYRustjn use?

On Windows, mYRustjn runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on mYRustjn?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does mYRustjn wipe, and on which days?

On record so far are too few of mYRustjn's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 3 hours is how long the current world has been running.

Tags

What do the server tags on mYRustjn mean?

The game's server browser reads the tags mYRustjn publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does mYRustjn appear?

These Rust Server Trends lists include mYRustjn: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto mYRustjn?

You can connect by pressing F1 in Rust and typing client.connect 43.226.79.32:56070 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.