Station XX-15426 · recording
TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|
Online 41.76.213.81:28055 checked 1h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69%
- Last wipe
- 2h ago
- no schedule published
- Next wipe
- 6d 21h
- Wed 4 Nov, 15:50 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 4 November, 15:50 UTC, in 6d 21h. Every Wednesday at 15:50 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 20%else halves by day 2.5
Coming wipes
- 6d 21hWed 4 Nov, 15:50 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 13d 21hWed 11 Nov, 15:50 UTC
- 20d 21hWed 18 Nov, 15:50 UTC
- 27d 21hWed 25 Nov, 15:50 UTC
- 34d 21hWed 2 Dec, 15:50 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 41d 21hWed 9 Dec, 15:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 15:50 UTC2h ago | – | – | – | – | running | 0 |
| Wed 21 Oct, 14:52 UTC7d ago | M0.0▲rising | 1 | halved by day 1 | 7 days | 0 | |
| Wed 14 Oct, 15:06 UTC14d ago | M0.0▲rising | 1 | halved by day 1 | 7 days | 0 | |
| Wed 7 Oct, 15:00 UTC21d ago | M0.0▲rising | 2 | halved by day 4 | 7 days | 1 | |
| Thu 1 Oct, 18:07 UTC FW27d ago | M0.0■steady | 2 | held half | 5.9 days | 2 | |
| Wed 23 Sep, 14:59 UTC35d ago | M0.0▲rising | 2 | halved by day 4 | 8.1 days | 1 | |
| Wed 16 Sep, 15:00 UTC42d ago | M0.6▲rising | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
Generated by the game, the map on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is procedural, size 3,850 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
Its name points to a gather rate of 3x on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. 4 players is the most a group can hold (quad). In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| right now?
0 of the 100 slots on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| are filled right now. The population averaged 0 players over the past week.
How does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| rank against other Rust servers?
Over the last seven days, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| recorded enough player hours to reach #15,426 worldwide, placing it in the top 69% of all ranked servers. Within quad, it places #630.
Server facts
How reliably does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| stay online?
As recorded now, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is running. Going by the uptime figure it reports, it restarted about 12 minutes ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hold a steady tick rate?
Across the last 48 hours it averaged 56 server fps, with a floor of 44. At its highest, it carried 96,119 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,544 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hosted?
A region is not published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 41.76.213.81:28055.
Which Rust version is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| running?
On Windows, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 20% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.5.
On what timetable does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run its wipes?
The wipe rhythm at TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is every Wednesday at 15:50 UTC. Wednesday 4 November at 15:50 UTC is when its next wipe is due. 2 hours is how long the current world has been running.
Server tags
What do the server tags on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| mean?
Tags published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| appear?
These Rust Server Trends lists include TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|: 3x Rust servers, by live population and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours; Gather rate: 3x.
Connecting
What steps get you onto TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
You can connect by pressing F1 in Rust and typing client.connect 41.76.213.81:28055 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/m6nU2CgsZg.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.