Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h108 48 h

Station XX-15426 · recording

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|

Online 41.76.213.81:28055 checked 1h ago

3x quad moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
2h ago
no schedule published
Next wipe
6d 21h
Wed 4 Nov, 15:50 UTC
Seismic record · station XX-15426 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 15:50 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 15:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 15:50 UTC, in 6d 21h. Every Wednesday at 15:50 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
20%else halves by day 2.5

Coming wipes

  1. 6d 21hWed 4 Nov, 15:50 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 13d 21hWed 11 Nov, 15:50 UTC
  4. 20d 21hWed 18 Nov, 15:50 UTC
  5. 27d 21hWed 25 Nov, 15:50 UTC
  6. 34d 21hWed 2 Dec, 15:50 UTC
  7. 36d 0hThu 3 Dec, 19:00 UTCFW
  8. 41d 21hWed 9 Dec, 15:50 UTC

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 15:50 UTC2h ago – – – – running 0
Wed 21 Oct, 14:52 UTC7d ago M0.0rising 1 halved by day 1 7 days 0
Wed 14 Oct, 15:06 UTC14d ago M0.0rising 1 halved by day 1 7 days 0
Wed 7 Oct, 15:00 UTC21d ago M0.0rising 2 halved by day 4 7 days 1
Thu 1 Oct, 18:07 UTC FW27d ago M0.0steady 2 held half 5.9 days 2
Wed 23 Sep, 14:59 UTC35d ago M0.0rising 2 halved by day 4 8.1 days 1
Wed 16 Sep, 15:00 UTC42d ago M0.6rising 4 held half 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED EU · quad · 3x · weekly · 210 on average
320/ 350
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED NA · quad · 3x · weekly · 144 on average
85/ 200
EU RENEGADE 3x MONTHLY | Solo Duo Trio Quad | Shop | 50% Upkeep EU · quad · 3x · monthly · 53 on average
74/ 150
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad|Lootx3|Share BPs|WIPED EU · quad · 3x · biweekly · 43 on average
41/ 200
Российский x3-Для Новичков-SURVHUB.RU- 3x EU · quad · 3x · monthly · 12 on average
15/ 200
IranRust[3x]|[Clans][Kits][CustomSkinBox] quad · 3x · biweekly · 8 on average
6/ 110
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

Generated by the game, the map on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is procedural, size 3,850 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

Its name points to a gather rate of 3x on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. 4 players is the most a group can hold (quad). In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| right now?

0 of the 100 slots on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| are filled right now. The population averaged 0 players over the past week.

How does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| rank against other Rust servers?

Over the last seven days, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| recorded enough player hours to reach #15,426 worldwide, placing it in the top 69% of all ranked servers. Within quad, it places #630.

Server facts

How reliably does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| stay online?

As recorded now, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is running. Going by the uptime figure it reports, it restarted about 12 minutes ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hold a steady tick rate?

Across the last 48 hours it averaged 56 server fps, with a floor of 44. At its highest, it carried 96,119 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,544 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hosted?

A region is not published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 41.76.213.81:28055.

Which Rust version is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| running?

On Windows, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 20% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.5.

On what timetable does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run its wipes?

The wipe rhythm at TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is every Wednesday at 15:50 UTC. Wednesday 4 November at 15:50 UTC is when its next wipe is due. 2 hours is how long the current world has been running.

Server tags

What do the server tags on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| mean?

Tags published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| appear?

These Rust Server Trends lists include TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|: 3x Rust servers, by live population and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours; Gather rate: 3x.

Connecting

What steps get you onto TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

You can connect by pressing F1 in Rust and typing client.connect 41.76.213.81:28055 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/m6nU2CgsZg.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.