Station XX-1711 · recording
Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |
Online 41.76.213.221:28015 checked 11m ago
- Players now
- 7/ 100
- 7% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 3
- peak 14
- Rank
- #1,711
- top 8%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 7of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −4into Tue 19:00 UTC
- Peak · 48 h
- 9most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 15players, last three wipes
- crowd held
- 0%else halves by day 6.5
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 15d 17hThu 12 Nov, 14:19 UTC
- 36d 22hThu 3 Dec, 19:00 UTCFW
- 43d 17hThu 10 Dec, 14:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 19 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 14:19 UTC12d ago | M1.0▲rising | 13 | – | running | 4 | |
| Thu 1 Oct, 17:55 UTC FW26d ago | M1.1▲rising | 19 | halved by day 5 | 13.8 days | 6 | |
| Thu 17 Sep, 14:56 UTC40d ago | M1.0▲rising | 12 | halved by day 8 | 14.1 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
Generated by the game, the map on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | is procedural, size 3,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
2x gather is what Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | runs, judging by its name. 50 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
A reading taken now shows 7 players on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |, which has 100 slots. The seven-day average is 3 players, with a peak of 14. The last 48 hours show their highest activity at 18:00 UTC, averaging 8 players.
How does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | rank against other Rust servers?
Over the last seven days, Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | recorded enough player hours to reach #1,711 worldwide, placing it in the top 8% of all ranked servers.
Server facts
How reliably does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | stay online?
As recorded now, Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | is running. The uptime it reports puts its last restart about 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | hold a steady tick rate?
Across the last 48 hours it averaged 125 server fps, with a floor of 62. The world held up to 76,422 entities at its peak, buildings and deployables included. It reached a ceiling of 3,368 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | run from?
No region is published by Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 41.76.213.221:28015.
Which Rust version is Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | running?
Rust network protocol 2635 and build 168909 on Windows is what Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
On average, the busiest point of its recent wipes drew 15 players. 19 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 6.5 in the wipes where it didn't hold.
On what timetable does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | run its wipes?
At Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | the wipes follow a every 4 weeks on Thursday at 14:19 UTC rhythm. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 12 days 6 hours.
Server tags
What do the server tags on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | mean?
Tags published by Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts50 (Group limit): Each team can hold up to 50; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | appear?
You will find Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Connecting
How do you connect to Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
Enter client.connect 41.76.213.221:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://gamersrepublic91.wixsite.com/gamers_republic is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
