Rust Server TrendsSeismic network · station log
Recording Stations11,780 Players81,598 Active3,779 Wipes · 3 h159 48 h

Station XX-14776 · no signal

ServerName

Offline 41.66.99.255:28015 checked 36d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,776
top 64%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14776 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
694/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
445/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average
34/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average
48/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
151/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average
222/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ServerName?

ServerName uses a procedural map, which the game generates.

Which settings and rules apply on ServerName?

You will find no gather rate in the name of ServerName. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on ServerName right now?

A reading taken now finds ServerName offline; the most recent activity was 36 days 20 hours ago.

How does ServerName rank against other Rust servers?

Over the last seven days, ServerName recorded enough player hours to reach #14,776 worldwide, placing it in the top 64% of all ranked servers.

Server details

How reliably does ServerName stay online?

ServerName is down at the moment; the last recorded contact was 36 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.

Which region does ServerName run from?

A region is not published by ServerName. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 41.66.99.255:28015.

Which Rust version is ServerName running?

On Windows, ServerName runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does ServerName wipe, and on which days?

On record so far are too few of ServerName's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 36 days 22 hours is how long the current world has been running.

Tags

What do the server tags on ServerName mean?

These are the tags ServerName publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ServerName appear?

These Rust Server Trends lists include ServerName: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to ServerName?

To join, enter client.connect 41.66.99.255:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.