Station XX-15905 · no signal
1
Offline 41.157.110.171:28015 checked 26d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,905
- top 70%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.4 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:28 UTC26d ago | M0.0■steady | 0 | – | running | 0 | |
| Sat 26 Sep, 21:45 UTC32d ago | M0.0▲rising | 1 | held half | 5.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 1?
A procedural map runs on 1, generated by the game.
Which settings and rules apply on 1?
No gather rate appears in the name of 1. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on 1 right now?
A reading taken now finds 1 offline; the most recent activity was 26 days 16 hours ago.
How does 1 rank against other Rust servers?
The last seven days of player hours place 1 at #15,905, in the top 70% of all ranked servers.
Operator and location
How reliably does 1 stay online?
No contact with 1 right now, and the last recorded contact was 26 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.
Which region does 1 run from?
Nothing about a region comes from 1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 41.157.110.171:28015.
Which Rust version is 1 running?
On Windows, 1 runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on 1?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does 1 run its wipes?
Too few wipes of 1 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 23 hours.
Lists and tags
What do the server tags on 1 mean?
Tags published by 1 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 1 appear?
These Rust Server Trends lists include 1: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto 1?
Enter client.connect 41.157.110.171:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.