Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players82,123 Active3,756 Wipes · 3 h273 48 h

Station XX-15498 · no signal

DZ Raiders - 2x Weekly

Offline 41.109.246.134:28015 checked 39d ago

2x solo moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers, and #192 of the solo servers (top 84%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий EU · solo · 2x · weekly · 72 on average
14/ 100
WARBANDITS.GG EU 2X SOLO ONLY|Loot+|X2 JUST WIPED EU · solo · 2x · weekly · 64 on average
42/ 200
Blood Rust - Purple [solo, x2] EU · solo · 2x · weekly · 54 on average
51/ 200
WARBANDITS.GG 2X SOLO ONLY|Loot+|X2 JUST WIPED NA · solo · 2x · weekly · 47 on average
22/ 200
Magic Rust #16 — Modded 2x (Toлькo SOLO) | Pyccкий EU · solo · 2x · weekly · 43 on average
65/ 100
EU RENEGADE 2x Monthly | SOLO ONLY | 50% Upkeep | No BP Wipe | EU · solo · 2x · monthly · 39 on average
27/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DZ Raiders - 2x Weekly?

The procedural map on DZ Raiders - 2x Weekly is size 3,500 with seed 476416543, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on DZ Raiders - 2x Weekly?

Its name points to a gather rate of 2x on DZ Raiders - 2x Weekly. This is a solo-only server, with no teams. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on DZ Raiders - 2x Weekly right now?

A reading taken now finds DZ Raiders - 2x Weekly offline; the most recent activity was 39 days 10 hours ago.

How does DZ Raiders - 2x Weekly rank against other Rust servers?

On player hours for the past week, DZ Raiders - 2x Weekly sits at #15,498, which puts it inside the top 68% of every ranked server. The ranking for solo puts it at #192.

Server details

How reliably does DZ Raiders - 2x Weekly stay online?

No contact with DZ Raiders - 2x Weekly right now, and the last recorded contact was 39 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 19 September 2026 is when Rust Server Trends first recorded it.

Which region does DZ Raiders - 2x Weekly run from?

No region is published by DZ Raiders - 2x Weekly. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 41.109.246.134:28015 is the address it uses.

What build of Rust does DZ Raiders - 2x Weekly use?

DZ Raiders - 2x Weekly is running Rust network protocol 2633 and build 164530 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does DZ Raiders - 2x Weekly run its wipes?

The rhythm of DZ Raiders - 2x Weekly cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 41 days 14 hours.

Lists and tags

What do the server tags on DZ Raiders - 2x Weekly mean?

The game's server browser reads the tags DZ Raiders - 2x Weekly publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts1 (Group limit): Teams are capped at 1 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does DZ Raiders - 2x Weekly appear?

These Rust Server Trends lists include DZ Raiders - 2x Weekly: 2x Rust servers, listed live, Modded Rust servers, tracked live and Solo Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Gather rate: 2x.

How to join

How do you connect to DZ Raiders - 2x Weekly?

You can connect by pressing F1 in Rust and typing client.connect 41.109.246.134:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/DmEGGSaxN9.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts1,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts1
Group limit Teams are capped at 1 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.