Rust Server TrendsSeismic network · station log
Recording Stations11,599 Players34,406 Active2,900 Wipes · 3 h64 48 h

Station XX-15098 · no signal

AlphaGSM itrust

Offline 40.80.212.245:29272 checked 12d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,098
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15098 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
248/ 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
21/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
16/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
170/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
64/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
37/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on AlphaGSM itrust?

A procedural map runs on AlphaGSM itrust, generated by the game.

Which settings and rules apply on AlphaGSM itrust?

No gather rate appears in the name of AlphaGSM itrust. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on AlphaGSM itrust?

No players are recorded on AlphaGSM itrust at this moment; it is offline, and the last sighting was 12 days 14 hours ago.

How does AlphaGSM itrust rank against other Rust servers?

Over the last seven days, AlphaGSM itrust recorded enough player hours to reach #15,098 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does AlphaGSM itrust stay online?

AlphaGSM itrust is down at the moment; the last recorded contact was 12 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is AlphaGSM itrust hosted?

Nothing about a region comes from AlphaGSM itrust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 40.80.212.245:29272.

Which Rust version is AlphaGSM itrust running?

Rust network protocol 2634 and build 167781 on Linux is what AlphaGSM itrust runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does AlphaGSM itrust run its wipes?

The rhythm of AlphaGSM itrust cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 12 days 14 hours is how long the current world has been running.

Server tags

What do the server tags on AlphaGSM itrust mean?

The game's server browser reads the tags AlphaGSM itrust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does AlphaGSM itrust appear?

These Rust Server Trends lists include AlphaGSM itrust: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to AlphaGSM itrust?

To join, enter client.connect 40.80.212.245:29272 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.