Station XX-16639 · no signal
GamerDaddyLive
Offline 40.27.19.2:28015 checked 27d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,639
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 30 Sep, 17:15 UTC28d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on GamerDaddyLive?
The map on GamerDaddyLive is procedural, produced by the game.
Which settings and rules apply on GamerDaddyLive?
You will find no gather rate in the name of GamerDaddyLive. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on GamerDaddyLive?
No players are recorded on GamerDaddyLive at this moment; it is offline, and the last sighting was 27 days 19 hours ago.
How does GamerDaddyLive rank against other Rust servers?
Over the last seven days, GamerDaddyLive recorded enough player hours to reach #16,639 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does GamerDaddyLive stay online?
GamerDaddyLive is down at the moment; the last recorded contact was 27 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 14 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does GamerDaddyLive run from?
No region is published by GamerDaddyLive. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 40.27.19.2:28015.
Which Rust version is GamerDaddyLive running?
On Windows, GamerDaddyLive runs Rust network protocol 2634 and build 166388. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on GamerDaddyLive?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does GamerDaddyLive run its wipes?
On record so far are too few of GamerDaddyLive's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 6 hours.
Server tags
What do the server tags on GamerDaddyLive mean?
Tags published by GamerDaddyLive and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166388 (Build): It runs game build 166388; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does GamerDaddyLive appear?
The Rust Server Trends lists that take in GamerDaddyLive are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto GamerDaddyLive?
Enter client.connect 40.27.19.2:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.