Rust Server TrendsSeismic network · station log
Recording Stations11,865 Players103,410 Active3,960 Wipes · 3 h555 48 h

Station XX-15426 · no signal

RustedAK-2x-Solo/Duo/Trio-Loot+

Offline 40.160.31.206:30465 checked 16d ago

2x moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,426
top 71%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15426 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 22:38 UTC17d ago M0.8rising 6 – running 0
Sat 10 Oct, 19:33 UTC19d ago M1.0rising 9 – 1.1 days 0
Fri 9 Oct, 19:17 UTC20d ago M0.8rising 9 – 1 days 2
Wed 7 Oct, 13:16 UTC22d ago M0.9rising 8 halved by day 1 2.3 days 0
Sat 19 Sep, 23:52 UTC39d ago M0.0rising 1 halved by day 1 17.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 825 on average
692/ 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 609 on average
1520/ 1575
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 379 on average
168/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 349 on average
836/ 850
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 335 on average
728/ 820
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 318 on average
109/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustedAK-2x-Solo/Duo/Trio-Loot+?

RustedAK-2x-Solo/Duo/Trio-Loot+ uses a procedural map, which the game generates.

Which settings and rules apply on RustedAK-2x-Solo/Duo/Trio-Loot+?

2x gather is what RustedAK-2x-Solo/Duo/Trio-Loot+ runs, judging by its name. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on RustedAK-2x-Solo/Duo/Trio-Loot+?

A reading taken now finds RustedAK-2x-Solo/Duo/Trio-Loot+ offline; the most recent activity was 16 days 16 hours ago.

How does RustedAK-2x-Solo/Duo/Trio-Loot+ rank against other Rust servers?

Over the last seven days, RustedAK-2x-Solo/Duo/Trio-Loot+ recorded enough player hours to reach #15,426 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does RustedAK-2x-Solo/Duo/Trio-Loot+ stay online?

No contact with RustedAK-2x-Solo/Duo/Trio-Loot+ right now, and the last recorded contact was 16 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.

Which region does RustedAK-2x-Solo/Duo/Trio-Loot+ run from?

No region is published by RustedAK-2x-Solo/Duo/Trio-Loot+. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 40.160.31.206:30465.

What build of Rust does RustedAK-2x-Solo/Duo/Trio-Loot+ use?

On Linux, RustedAK-2x-Solo/Duo/Trio-Loot+ runs Rust network protocol 2634 and build 167584. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on RustedAK-2x-Solo/Duo/Trio-Loot+?

On average, the busiest point of its recent wipes drew 8 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does RustedAK-2x-Solo/Duo/Trio-Loot+ run its wipes?

No next wipe can be predicted for RustedAK-2x-Solo/Duo/Trio-Loot+, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 17 days 20 hours is how long the current world has been running.

Tags

What do the server tags on RustedAK-2x-Solo/Duo/Trio-Loot+ mean?

These are the tags RustedAK-2x-Solo/Duo/Trio-Loot+ publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustedAK-2x-Solo/Duo/Trio-Loot+ appear?

You will find RustedAK-2x-Solo/Duo/Trio-Loot+ on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How to join

What steps get you onto RustedAK-2x-Solo/Duo/Trio-Loot+?

Enter client.connect 40.160.31.206:30465 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.