Rust Server TrendsSeismic network · station log
Recording Stations11,684 Players38,205 Active2,919 Wipes · 3 h95 48 h

Station US-15353 · no signal

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Offline NA · us2 40.160.241.203:28015 checked 1d ago

monthly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,353
top 69% · #1518 in NA
Last wipe
11d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-15353 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0005:0007:0009:0011:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 17:39 UTC11d ago M0.0rising 1 – running 0
Fri 16 Oct, 20:53 UTC12d ago M0.0steady 1 – 0.9 days 1
Tue 13 Oct, 13:32 UTC15d ago M0.0steady 1 held half 3.3 days 1
Thu 8 Oct, 01:39 UTC21d ago M0.0steady 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC21d ago M0.0rising 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC23d ago M0.3rising 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC24d ago M0.5rising 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC25d ago M0.5rising 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC26d ago M0.0steady 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW27d ago M0.0rising 1 – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
25/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
8/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
3/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
1/ 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
0/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs a procedural map of size 2,500 with seed 7721094, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

No gather rate appears in the name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is not responding at this moment and is offline, last seen 37 hours ago. The seven-day average for this server is 0 players.

How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ rank against other Rust servers?

For player hours across the last seven days, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ takes #15,353 overall and #1,518 in North America, inside the top 69% of all ranked servers.

Server details

How reliably does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ stay online?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is down at the moment; the last recorded contact was 37 hours ago. 111 of 168 hours in the last 7 full days were up time, 66% of the total. 25 September 2026 is when Rust Server Trends first recorded it.

Which region does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run from?

The NA tag puts [SEA]128Hz|phrinj|PVP/RP|Vanilla+ in North America, and the region code it publishes is us2. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 40.160.241.203:28015.

What build of Rust does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ use?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The recent wipes averaged a busiest count of 1 players. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe, and on which days?

The force wipe is the only wipe [SEA]128Hz|phrinj|PVP/RP|Vanilla+ takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 11 days 5 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?

Tags published by [SEA]128Hz|phrinj|PVP/RP|Vanilla+ and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus2 (Region code): Region code: us2; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear?

You will find [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

How do you connect to [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

To join, enter client.connect 40.160.241.203:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus2
Region code Region code: us2.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.