Station NA-15895 · no signal
BotWorld II ZoneWar
Offline NA 40.160.20.231:29015 checked 27d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,895
- top 70% · #1579 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- usual gap
- 2.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 1
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 26 Sep, 19:11 UTC32d ago | M0.3▲rising | 2 | held half | 5 days | 0 | |
| Fri 18 Sep, 12:17 UTC41d ago | M0.0■steady | 1 | halved by day 1 | 8.3 days | 1 | |
| Thu 17 Sep, 21:03 UTC41d ago | M0.0▲rising | 1 | – | 0.6 days | 0 | |
| Thu 17 Sep, 13:19 UTC41d ago | M0.0■steady | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on BotWorld II ZoneWar?
The procedural map on BotWorld II ZoneWar is size 2,750 with seed 414299023, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on BotWorld II ZoneWar?
No gather rate appears in the name of BotWorld II ZoneWar. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on BotWorld II ZoneWar?
A reading taken now finds BotWorld II ZoneWar offline; the most recent activity was 27 days 1 hours ago.
How does BotWorld II ZoneWar rank against other Rust servers?
For player hours across the last seven days, BotWorld II ZoneWar takes #15,895 overall and #1,579 in North America, inside the top 70% of all ranked servers.
Server details
How reliably does BotWorld II ZoneWar stay online?
BotWorld II ZoneWar is down at the moment; the last recorded contact was 27 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 16 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does BotWorld II ZoneWar run from?
With its NA tag, BotWorld II ZoneWar lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 40.160.20.231:29015 is the address it uses.
What build of Rust does BotWorld II ZoneWar use?
On Windows, BotWorld II ZoneWar runs Rust network protocol 2634 and build 166586. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on BotWorld II ZoneWar?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 3 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does BotWorld II ZoneWar wipe, and on which days?
The force wipe is the only wipe BotWorld II ZoneWar takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 17 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on BotWorld II ZoneWar mean?
Tags published by BotWorld II ZoneWar and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does BotWorld II ZoneWar appear?
The Rust Server Trends lists that take in BotWorld II ZoneWar are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to BotWorld II ZoneWar?
Enter client.connect 40.160.20.231:29015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/5NzyCDXe5z.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
