Rust Server TrendsSeismic network · station log
Recording Stations11,643 Players37,948 Active2,905 Wipes · 3 h65 48 h

Station XX-15327 · no signal

Map Test Server

Offline 4.71.38.166:28015 checked 14d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,327
top 71%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 6

The first 48 hours of its last wipes

Wed 30 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 30 Sep, 23:04 UTC27d ago M0.0rising 1 – running 0
Wed 23 Sep, 23:17 UTC34d ago M0.0rising 1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
236/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
30/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
117/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
47/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
45/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Map Test Server?

No gather rate appears in the name of Map Test Server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Map Test Server right now?

Map Test Server is not responding at this moment and is offline, last seen 14 days 10 hours ago.

How does Map Test Server rank against other Rust servers?

On player hours for the past week, Map Test Server sits at #15,327, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Map Test Server stay online?

No contact with Map Test Server right now, and the last recorded contact was 14 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Map Test Server hosted?

Nothing about a region comes from Map Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 4.71.38.166:28015.

Which Rust version is Map Test Server running?

Map Test Server is running Rust network protocol 2635 and build 167851 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Map Test Server?

On average, the busiest point of its recent wipes drew 1 players. 3 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 6 it fell below half in the wipes where it didn't hold.

On what timetable does Map Test Server run its wipes?

The rhythm of Map Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 1 hours.

Server tags

What do the server tags on Map Test Server mean?

These are the tags Map Test Server publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167851 (Build): The game build is 167851; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Map Test Server appear?

These Rust Server Trends lists include Map Test Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Map Test Server?

To join, enter client.connect 4.71.38.166:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs167851,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp2
Max players 2 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167851
Build The game build is 167851.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.