Rust Server TrendsSeismic network · station log
Recording Stations11,791 Players65,961 Active3,606 Wipes · 3 h126 48 h

Station XX-518 · recording

Rusty Moose |EU Biweekly|

Online 4.182.220.38:27034 checked 13m ago

Connect
Players now
58/ 100
58% full
Motion · 24 h
M0.6falling
−4 players on the day
7-day average
55
peak 70
Rank
#518
top 2%
Last wipe
5h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-518 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
58of 100 slots
Motion · 24 h
M0.6falling−4 players
Sharpest hour
−10into Wed 17:00 UTC
Peak · 48 h
70most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
02040608023:0008:0017:0001:0010:0020:00Wiped Mon 26 Oct, 23:58 UTCWIPEWiped Wed 28 Oct, 17:07 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020023:0008:0017:0001:0010:0020:00Wiped Mon 26 Oct, 23:58 UTCWIPEWiped Wed 28 Oct, 17:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
70players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 18 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 17:07 UTC5h ago – – – – running 42
Mon 26 Oct, 23:58 UTC1d ago – – – – – 66
Mon 26 Oct, 13:10 UTC2d ago M0.8rising 70 – 0.5 days 64
Sun 25 Oct, 05:22 UTC3d ago M1.5rising 70 – 1.3 days 40

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
468/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
295/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
41/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
34/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
83/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
101/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rusty Moose |EU Biweekly|?

The procedural map on Rusty Moose |EU Biweekly| is size 4,500 with seed 483316, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rusty Moose |EU Biweekly|?

You will find no gather rate in the name of Rusty Moose |EU Biweekly|. It gives no group limit in its listing. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Rusty Moose |EU Biweekly| right now?

58 of the 100 slots on Rusty Moose |EU Biweekly| are filled right now. Averaged across the last seven days the population was 55 players, reaching a peak of 70. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 59 players.

How does Rusty Moose |EU Biweekly| rank against other Rust servers?

Over the last seven days, Rusty Moose |EU Biweekly| recorded enough player hours to reach #518 worldwide, placing it in the top 2% of all ranked servers.

Server details

How reliably does Rusty Moose |EU Biweekly| stay online?

Right now, you can reach Rusty Moose |EU Biweekly|. Going by the uptime figure it reports, it restarted about 2 hours ago. 72 of 72 hours in the last 3 full days were up time, 100% of the total. On 24 October 2026 it was recorded for the first time by Rust Server Trends.

Does Rusty Moose |EU Biweekly| hold a steady tick rate?

Its average server fps over the last 48 hours was 200, and it never dropped below 200. At its highest, it carried 36,866 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,993 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rusty Moose |EU Biweekly| hosted?

The name of Rusty Moose |EU Biweekly| points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 4.182.220.38:27034 is the address it uses.

Which Rust version is Rusty Moose |EU Biweekly| running?

On Linux, Rusty Moose |EU Biweekly| runs Rust network protocol 2635. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Rusty Moose |EU Biweekly|?

On average, the busiest point of its recent wipes drew 70 players. The peak on the most recent wipe came 18 hours after the wipe.

On what timetable does Rusty Moose |EU Biweekly| run its wipes?

There is no next wipe to predict at Rusty Moose |EU Biweekly|, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 hours.

Lists and tags

What do the server tags on Rusty Moose |EU Biweekly| mean?

Tags published by Rusty Moose |EU Biweekly| and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; ptrak (Networking): The network layer is RakNet, the game's standard; vanilla (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; everytwoweeks (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; official (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; hef21dd63 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rusty Moose |EU Biweekly| appear?

The Rust Server Trends lists that take in Rusty Moose |EU Biweekly| are: EU Rust servers and Rust community servers without the side modes. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

Connecting

How do you connect to Rusty Moose |EU Biweekly|?

You can connect by pressing F1 in Rust and typing client.connect 4.182.220.38:27034 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://moose.gg.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,v2635,everytwoweeks,official,vanilla,hef21dd63,stok,gmrust

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
ptrak
Networking The network layer is RakNet, the game's standard.

Difficulty

vanilla
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Other

everytwoweeks
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
official
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
hef21dd63
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.