Rust Server TrendsSeismic network · station log
Recording Stations11,709 Players54,841 Active3,244 Wipes · 3 h155 48 h

Station XX-473 · recording

[EU] Facepunch 1

Online 4.182.220.38:27014 checked 7m ago

Connect
Players now
47/ 100
47% full
Motion · 24 h
M0.2falling
−1 players on the day
7-day average
55
peak 70
Rank
#473
top 2%
Last wipe
18h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-473 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
47of 100 slots
Motion · 24 h
M0.2falling−1 players
Sharpest hour
+8into Wed 00:00 UTC
Peak · 48 h
70most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
02040608011:0020:0005:0013:0023:0008:00Wiped Wed 28 Oct, 16:07 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020011:0020:0005:0013:0023:0008:00Wiped Wed 28 Oct, 16:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
70players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctSun 25 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 16:07 UTC18h ago – – – – running 58
Tue 27 Oct, 02:58 UTC2d ago M1.5rising 70 – 1.5 days 40
Sun 25 Oct, 02:22 UTC4d ago M1.4rising 70 held half 2 days 44

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average
393/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
339/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
38/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
34/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
47/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average
157/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Facepunch 1?

The procedural map on [EU] Facepunch 1 is size 4,500 with seed 295982, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Facepunch 1?

The name of [EU] Facepunch 1 gives no gather rate. No group limit is published. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [EU] Facepunch 1 right now?

47 of the 100 slots on [EU] Facepunch 1 are filled right now. Across seven days this server recorded an average of 55 players and a peak of 70. The last 48 hours show their highest activity at 00:00 UTC, averaging 62 players.

How does [EU] Facepunch 1 rank against other Rust servers?

Over the last seven days, [EU] Facepunch 1 recorded enough player hours to reach #473 worldwide, placing it in the top 2% of all ranked servers.

Operator and location

How reliably does [EU] Facepunch 1 stay online?

As recorded now, [EU] Facepunch 1 is running. Its reported uptime points to a restart about 15 hours ago. It was up 99% of the time across the last 4 full days: 95 of 96 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Does [EU] Facepunch 1 hold a steady tick rate?

The 48-hour average is 200 server fps; 200 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 39,576. Memory use peaked at 1,997 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [EU] Facepunch 1 run from?

The name of [EU] Facepunch 1 points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 4.182.220.38:27014.

Which Rust version is [EU] Facepunch 1 running?

[EU] Facepunch 1 is running Rust network protocol 2635 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU] Facepunch 1?

On average, the busiest point of its recent wipes drew 70 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does [EU] Facepunch 1 run its wipes?

There is no next wipe to predict at [EU] Facepunch 1, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 18 hours is how long the current world has been running.

Tags

What do the server tags on [EU] Facepunch 1 mean?

The game's server browser reads the tags [EU] Facepunch 1 publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; ptrak (Networking): The network layer is RakNet, the game's standard; monthly (Monthly): Once a month it wipes, with the force wipe from Facepunch; vanilla (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; tutorial (Tutorial on): You can begin with Facepunch's tutorial if you're new; official (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; hdbb61e7f (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 1 appear?

The Rust Server Trends lists that take in [EU] Facepunch 1 are: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

Join the server

What steps get you onto [EU] Facepunch 1?

Enter client.connect 4.182.220.38:27014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,v2635,monthly,official,tutorial,vanilla,hdbb61e7f,stok,gmrust

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
ptrak
Networking The network layer is RakNet, the game's standard.

Wipe schedule

monthly
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

vanilla
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

tutorial
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

official
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
hdbb61e7f
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.