Station AU-15341 · no signal
Test265
Offline 39.186.94.142:28025 checked 6d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Test265?
The map on Test265 is procedural, produced by the game.
Which settings and rules apply on Test265?
No gather rate appears in the name of Test265. No group limit is published. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Test265 right now?
A reading taken now finds Test265 offline; the most recent activity was 6 days 16 hours ago. The seven-day average for this server is 0 players.
How does Test265 rank against other Rust servers?
Over the last seven days, Test265 recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Test265 stay online?
Test265 is down at the moment; the last recorded contact was 6 days 16 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.
Where in the world is Test265 hosted?
Its region code is au1, and Test265 publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 39.186.94.142:28025 is the address it uses.
What build of Rust does Test265 use?
Rust network protocol 2583 and build 110006 on Windows is what Test265 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Test265 wipe, and on which days?
Too few wipes of Test265 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 16 hours.
Server tags
What do the server tags on Test265 mean?
The game's server browser reads the tags Test265 publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; v2583 (Protocol): To connect, your game must be on the same protocol, 2583; cs110006 (Build): The game build is 110006; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rau1 (Region code): You'll see it listed with the region code au1. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test265 appear?
The Rust Server Trends lists that take in Test265 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Connecting
What steps get you onto Test265?
Enter client.connect 39.186.94.142:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.