Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players53,407 Active3,161 Wipes · 3 h122 48 h

Station XX-14558 · no signal

Oreo's Shit

Offline 38.62.132.212:28015 checked 31d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,558
top 61%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14558 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 27 Sep, 18:48 UTC32d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 459 on average
147/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
216/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 279 on average
389/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
20/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 262 on average
583/ 600
Rustoria.co - EU Main EU · groups of 16+ · weekly · 262 on average
370/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Oreo's Shit?

Oreo's Shit uses a procedural map, which the game generates.

Which settings and rules apply on Oreo's Shit?

The name of Oreo's Shit gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Oreo's Shit?

A reading taken now finds Oreo's Shit offline; the most recent activity was 31 days 14 hours ago.

How does Oreo's Shit rank against other Rust servers?

Over the last seven days, Oreo's Shit recorded enough player hours to reach #14,558 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does Oreo's Shit stay online?

As recorded now, Oreo's Shit is not reachable, the last contact having been 31 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.

Where in the world is Oreo's Shit hosted?

Nothing about a region comes from Oreo's Shit. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 38.62.132.212:28015.

What build of Rust does Oreo's Shit use?

Oreo's Shit is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Oreo's Shit?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Oreo's Shit wipe, and on which days?

The rhythm of Oreo's Shit cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 32 days 14 hours.

Lists and tags

What do the server tags on Oreo's Shit mean?

These are the tags Oreo's Shit publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Oreo's Shit appear?

These Rust Server Trends lists include Oreo's Shit: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Oreo's Shit?

You can connect by pressing F1 in Rust and typing client.connect 38.62.132.212:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.