Station NA-15338 · no signal
SRCC LAB copy - not Oxide Falls
Offline NA 38.59.10.124:28215 checked 2d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69% · #1510 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on SRCC LAB copy - not Oxide Falls?
You will find no gather rate in the name of SRCC LAB copy - not Oxide Falls. 5 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on SRCC LAB copy - not Oxide Falls right now?
No players are recorded on SRCC LAB copy - not Oxide Falls at this moment; it is offline, and the last sighting was 2 days 19 hours ago. Averaged across the last seven days, the population was 0 players.
How does SRCC LAB copy - not Oxide Falls rank against other Rust servers?
For player hours across the last seven days, SRCC LAB copy - not Oxide Falls takes #15,338 overall and #1,510 in North America, inside the top 69% of all ranked servers.
Server facts
How reliably does SRCC LAB copy - not Oxide Falls stay online?
As recorded now, SRCC LAB copy - not Oxide Falls is not reachable, the last contact having been 2 days 19 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. 26 October 2026 is when Rust Server Trends first recorded it.
Where in the world is SRCC LAB copy - not Oxide Falls hosted?
In North America SRCC LAB copy - not Oxide Falls lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 38.59.10.124:28215.
What build of Rust does SRCC LAB copy - not Oxide Falls use?
On Windows, SRCC LAB copy - not Oxide Falls runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does SRCC LAB copy - not Oxide Falls wipe, and on which days?
An estimate from the force wipe gives SRCC LAB copy - not Oxide Falls's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 16 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on SRCC LAB copy - not Oxide Falls mean?
The game's server browser reads the tags SRCC LAB copy - not Oxide Falls publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does SRCC LAB copy - not Oxide Falls appear?
You will find SRCC LAB copy - not Oxide Falls on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto SRCC LAB copy - not Oxide Falls?
To join, enter client.connect 38.59.10.124:28215 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.