Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players42,938 Active3,029 Wipes · 3 h91 48 h

Station NA-15338 · no signal

SRCC LAB copy - not Oxide Falls

Offline NA 38.59.10.124:28215 checked 2d ago

monthly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,338
top 69% · #1510 in NA
Last wipe
26d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 92 on average
50/ 150
Rustoria.co - US Low Pop NA · groups of 6 · monthly · 30 on average
15/ 100
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe NA · groups of 6 · 2x · monthly · 3 on average
1/ 100
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average
0/ 50
Rusty Moose |US Mini| NA · groups of 5 · weekly · 56 on average
13/ 150
Rusty Moose |US Low| NA · groups of 6 · biweekly · 21 on average
5/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on SRCC LAB copy - not Oxide Falls?

You will find no gather rate in the name of SRCC LAB copy - not Oxide Falls. 5 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on SRCC LAB copy - not Oxide Falls right now?

No players are recorded on SRCC LAB copy - not Oxide Falls at this moment; it is offline, and the last sighting was 2 days 19 hours ago. Averaged across the last seven days, the population was 0 players.

How does SRCC LAB copy - not Oxide Falls rank against other Rust servers?

For player hours across the last seven days, SRCC LAB copy - not Oxide Falls takes #15,338 overall and #1,510 in North America, inside the top 69% of all ranked servers.

Server facts

How reliably does SRCC LAB copy - not Oxide Falls stay online?

As recorded now, SRCC LAB copy - not Oxide Falls is not reachable, the last contact having been 2 days 19 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. 26 October 2026 is when Rust Server Trends first recorded it.

Where in the world is SRCC LAB copy - not Oxide Falls hosted?

In North America SRCC LAB copy - not Oxide Falls lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 38.59.10.124:28215.

What build of Rust does SRCC LAB copy - not Oxide Falls use?

On Windows, SRCC LAB copy - not Oxide Falls runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does SRCC LAB copy - not Oxide Falls wipe, and on which days?

An estimate from the force wipe gives SRCC LAB copy - not Oxide Falls's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 16 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on SRCC LAB copy - not Oxide Falls mean?

The game's server browser reads the tags SRCC LAB copy - not Oxide Falls publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SRCC LAB copy - not Oxide Falls appear?

You will find SRCC LAB copy - not Oxide Falls on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto SRCC LAB copy - not Oxide Falls?

To join, enter client.connect 38.59.10.124:28215 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts5

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts5
Group limit The team limit is 5.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.