Rust Server TrendsSeismic network · station log
Recording Stations11,727 Players59,874 Active3,366 Wipes · 3 h176 48 h

Station XX-15308 · no signal

FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com

Offline 38.186.116.2:43007 checked 9d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,308
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15308 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct14 Oct20 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
88%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 17:21 UTC10d ago M0.0steady 0 – running 0
Sat 17 Oct, 17:20 UTC11d ago M0.0steady 0 – 1 days 0
Fri 16 Oct, 17:20 UTC12d ago M0.0steady 0 – 1 days 0
Thu 15 Oct, 17:20 UTC13d ago M0.0steady 0 – 1 days 0
Wed 14 Oct, 17:20 UTC14d ago M0.0steady 0 – 1 days 0
Tue 13 Oct, 17:21 UTC15d ago M0.0steady 0 – 1 days 0
Sun 11 Oct, 17:20 UTC17d ago M0.0steady 0 – 2 days 0
Sat 10 Oct, 17:22 UTC18d ago M0.0steady 0 – 1 days 0
Fri 9 Oct, 17:21 UTC19d ago M0.0steady 0 – 1 days 0
Thu 8 Oct, 17:22 UTC20d ago M0.0steady 0 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
441/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
348/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
46/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
147/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?

Generated by the game, the map on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com is procedural, size 3,500 with seed 1145182631. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?

You will find no gather rate in the name of FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?

A reading taken now finds FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com offline; the most recent activity was 9 days 20 hours ago.

How does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com rank against other Rust servers?

On player hours for the past week, FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com sits at #15,308, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com stay online?

No contact with FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com right now, and the last recorded contact was 9 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.

Where in the world is FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com hosted?

A region is not published by FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 38.186.116.2:43007 is the address it uses.

What build of Rust does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com use?

Rust network protocol 2634 and build 167781 on Linux is what FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com run its wipes?

There is no next wipe to predict at FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 10 days 17 hours.

Lists and tags

What do the server tags on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com mean?

The game's server browser reads the tags FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com appear?

These Rust Server Trends lists include FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?

To join, enter client.connect 38.186.116.2:43007 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://fridaynightservers.com.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.