Station XX-9865 · no signal
10x?
Offline 38.147.106.52:28015 checked 1d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #9,865
- top 44%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 10x??
Generated by the game, the map on 10x? is procedural, size 1,000 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on 10x??
Going by its name, 10x? runs 10x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on 10x? right now?
No players are recorded on 10x? at this moment; it is offline, and the last sighting was 42 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2.
How does 10x? rank against other Rust servers?
Over the last seven days, 10x? recorded enough player hours to reach #9,865 worldwide, placing it in the top 44% of all ranked servers.
Server details
How reliably does 10x? stay online?
No contact with 10x? right now, and the last recorded contact was 42 hours ago. The uptime it reports puts its last restart about 43 hours ago. Of the 96 hours in the last 4 full days, it was up for 66, or 69% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
Does 10x? hold a steady tick rate?
Its average server fps over the last 48 hours was 60, and it never dropped below 60. Buildings, deployables and all the rest of the world's entities brought it to a high of 4,108. Memory use peaked at 867 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does 10x? run from?
A region is not published by 10x?. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 38.147.106.52:28015.
What build of Rust does 10x? use?
On Linux, 10x? runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does 10x? run its wipes?
The rhythm of 10x? cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 8 hours is how long the current world has been running.
Server tags
What do the server tags on 10x? mean?
The game's server browser reads the tags 10x? publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 10x? appear?
You will find 10x? on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Connecting
How do you connect to 10x??
You can connect by pressing F1 in Rust and typing client.connect 38.147.106.52:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.