Station XX-13561 · no signal
RustyForgeStaging
Offline 37.55.164.224:28015 checked 11d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,561
- top 62%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 11.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 10:48 UTC30d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 17 Sep, 12:52 UTC42d ago | M0.0■steady | 1 | held half | 11.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustyForgeStaging?
A procedural map runs on RustyForgeStaging, generated by the game.
Which settings and rules apply on RustyForgeStaging?
You will find no gather rate in the name of RustyForgeStaging. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on RustyForgeStaging right now?
RustyForgeStaging is not responding at this moment and is offline, last seen 11 days 7 hours ago.
How does RustyForgeStaging rank against other Rust servers?
On player hours for the past week, RustyForgeStaging sits at #13,561, which puts it inside the top 62% of every ranked server.
Operator and location
How reliably does RustyForgeStaging stay online?
As recorded now, RustyForgeStaging is not reachable, the last contact having been 11 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 14 September 2026 is when Rust Server Trends first recorded it.
Which region does RustyForgeStaging run from?
Nothing about a region comes from RustyForgeStaging. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 37.55.164.224:28015.
Which Rust version is RustyForgeStaging running?
Rust network protocol 2635 and build 168330 on Windows is what RustyForgeStaging runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RustyForgeStaging?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does RustyForgeStaging run its wipes?
Too few wipes of RustyForgeStaging are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 30 days 7 hours.
Tags
What do the server tags on RustyForgeStaging mean?
Tags published by RustyForgeStaging and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168330 (Build): Game build: 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustyForgeStaging appear?
The Rust Server Trends lists that take in RustyForgeStaging are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto RustyForgeStaging?
To join, enter client.connect 37.55.164.224:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.