Station XX-15946 · no signal
FPV TEST SERVER
Offline 37.49.225.193:28015 checked 22d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,946
- top 71%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 18:31 UTC24d ago | M0.0▲rising | 2 | – | running | 1 | |
| Fri 2 Oct, 07:54 UTC26d ago | M0.0▲rising | 1 | – | 1.4 days | 0 | |
| Thu 1 Oct, 16:17 UTC26d ago | M0.0▲rising | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on FPV TEST SERVER?
The map on FPV TEST SERVER is procedural, produced by the game.
Which settings and rules apply on FPV TEST SERVER?
You will find no gather rate in the name of FPV TEST SERVER. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.
Population
What is the current population on FPV TEST SERVER?
FPV TEST SERVER is not responding at this moment and is offline, last seen 22 days 1 hours ago.
How does FPV TEST SERVER rank against other Rust servers?
On player hours for the past week, FPV TEST SERVER sits at #15,946, which puts it inside the top 71% of every ranked server.
Server details
How reliably does FPV TEST SERVER stay online?
No contact with FPV TEST SERVER right now, and the last recorded contact was 22 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Which region does FPV TEST SERVER run from?
A region is not published by FPV TEST SERVER. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 37.49.225.193:28015 is the address it uses.
What build of Rust does FPV TEST SERVER use?
On Windows, FPV TEST SERVER runs Rust network protocol 2634 and build 166586. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on FPV TEST SERVER?
On average, the busiest point of its recent wipes drew 1 players. 22 hours after the latest wipe, the crowd peaked.
On what timetable does FPV TEST SERVER run its wipes?
There is no next wipe to predict at FPV TEST SERVER, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days.
Server tags
What do the server tags on FPV TEST SERVER mean?
The game's server browser reads the tags FPV TEST SERVER publishes: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does FPV TEST SERVER appear?
The Rust Server Trends lists that take in FPV TEST SERVER are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto FPV TEST SERVER?
Enter client.connect 37.49.225.193:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.