Station XX-15324 · no signal
XP236-validation
Offline 37.47.190.209:28025 checked 10d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,324
- top 70%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 12:02 UTC10d ago | M0.0▼falling | 0 | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on XP236-validation?
XP236-validation uses a procedural map, which the game generates.
Which settings and rules apply on XP236-validation?
No gather rate appears in the name of XP236-validation. It gives no group limit in its listing. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Population
What is the current population on XP236-validation?
No players are recorded on XP236-validation at this moment; it is offline, and the last sighting was 10 days 11 hours ago.
How does XP236-validation rank against other Rust servers?
On player hours for the past week, XP236-validation sits at #15,324, which puts it inside the top 70% of every ranked server.
Server details
How reliably does XP236-validation stay online?
No contact with XP236-validation right now, and the last recorded contact was 10 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 15 October 2026 is when Rust Server Trends first recorded it.
Where in the world is XP236-validation hosted?
No region is published by XP236-validation. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.47.190.209:28025.
Which Rust version is XP236-validation running?
XP236-validation is running Rust network protocol 2271 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on XP236-validation?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does XP236-validation run its wipes?
On record so far are too few of XP236-validation's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 10 days 12 hours.
Lists and tags
What do the server tags on XP236-validation mean?
The game's server browser reads the tags XP236-validation publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; v2271 (Protocol): To connect, your game must be on the same protocol, 2271; ptrak (Networking): Network layer: RakNet, the standard for Rust; h37d96d42 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does XP236-validation appear?
The Rust Server Trends lists that take in XP236-validation are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Join the server
How do you connect to XP236-validation?
You can connect by pressing F1 in Rust and typing client.connect 37.47.190.209:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.