Station EU-15982 · no signal
Alex's Rust Game Server
Offline EU 37.47.130.217:28015 checked 22d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,982
- top 71% · #2523 in EU
- Last wipe
- 54d ago
- weekly schedule
- Next wipe
- 1d 15h
- Fri 30 Oct, 12:55 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:55 UTC, in 1d 15h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Alex's Rust Game Server?
You will find no gather rate in the name of Alex's Rust Game Server. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Alex's Rust Game Server?
No players are recorded on Alex's Rust Game Server at this moment; it is offline, and the last sighting was 22 days 9 hours ago.
How does Alex's Rust Game Server rank against other Rust servers?
The last seven days of player hours place Alex's Rust Game Server at #15,982, in the top 71% of all ranked servers and #2,523 in Europe.
Server details
How reliably does Alex's Rust Game Server stay online?
Alex's Rust Game Server is down at the moment; the last recorded contact was 22 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Alex's Rust Game Server run from?
With its EU tag, Alex's Rust Game Server lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 37.47.130.217:28015 is the address it uses.
What build of Rust does Alex's Rust Game Server use?
Rust network protocol 2633 and build 162929 on Linux is what Alex's Rust Game Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Alex's Rust Game Server wipe, and on which days?
From weekly: 7 days after its last wipe the next wipe of Alex's Rust Game Server is estimated. The date of its next wipe is Friday 30 October at 12:55 UTC. It has run its current world for 54 days 8 hours. Its tags state a weekly wipe schedule.
Tags
What do the server tags on Alex's Rust Game Server mean?
Tags published by Alex's Rust Game Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Alex's Rust Game Server appear?
The Rust Server Trends lists that take in Alex's Rust Game Server are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
What steps get you onto Alex's Rust Game Server?
To join, enter client.connect 37.47.130.217:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.