Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players68,729 Active3,433 Wipes · 3 h208 48 h

Station XX-15290 · no signal

My Rust server | Powered by AMP

Offline 37.39.200.255:28015 checked 6d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15290 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
122/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
151/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
519/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
29/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
598/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
476/ 525
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

Which settings and rules apply on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on My Rust server | Powered by AMP right now?

A reading taken now finds My Rust server | Powered by AMP offline; the most recent activity was 6 days 16 hours ago. The seven-day average for this server is 0 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #15,290, in the top 69% of all ranked servers.

Server facts

How reliably does My Rust server | Powered by AMP stay online?

As recorded now, My Rust server | Powered by AMP is not reachable, the last contact having been 6 days 16 hours ago. It was up 0% of the time across the last 5 full days: 0 of 120 hours. 23 October 2026 is when Rust Server Trends first recorded it.

Which region does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 37.39.200.255:28015.

What build of Rust does My Rust server | Powered by AMP use?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does My Rust server | Powered by AMP wipe, and on which days?

On record so far are too few of My Rust server | Powered by AMP's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 18 days 4 hours.

Server tags

What do the server tags on My Rust server | Powered by AMP mean?

Tags published by My Rust server | Powered by AMP and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Rust server | Powered by AMP appear?

These Rust Server Trends lists include My Rust server | Powered by AMP: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto My Rust server | Powered by AMP?

To join, enter client.connect 37.39.200.255:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.